# Configuration file multiblock { # Base energy storage (Joules). D:ChemicalInfuserStorage=2160000.0 # If machine is disabled in config, do we set its block to air if it is found in world? B:DestroyDisabledMultiBlockBlocks=true # Energy per operation tick (Joules). D:DigitalAssemblyTableUsage=200.0 # Base energy storage (Joules). D:LargeChemicalWasherStorage=2160000.0 # Energy per operation tick (Joules). D:LargeChemicalWasherUsage=200.0 # Large gas generator output. D:LargeGasGeneratorOut=2160000.0 # Base energy storage (Joules). D:LargeGasGeneratorStorage=2160000.0 # The maximum Y value that affects the Large Wind Generators Power generation. I:LargeWindGenerationMaxY=255 # The minimum Y value that affects the Large Wind Generators Power generation. I:LargeWindGenerationMinY=50 # Maximum base generation value of the Large Wind Generator. D:LargeWindGeneratorMax=294000.0 # Minimum base generation value of the Large Wind Generator. D:LargeWindGeneratorMin=60.0 # Energy capable of being stored D:MultiblockHeatGeneratorStorage=4320000.0 # Large wind turbine output D:MultiblockWindGeneratorOut=5.88E7 # Energy capable of being stored D:MultiblockWindGeneratorStorage=5.88E7 # Energy per operation tick (Joules). D:largeChemicalInfuserUsage=200.0 # Base energy storage (Joules). D:largeElectrolyticSeparatorStorage=4320000.0 # Amount of energy in Joules the Heat Generator produces per tick. (heatGenerationLava * heatGenerationLava) + heatGenerationNether D:largeHeatGeneration=4050.0 # Multiplier of effectiveness of Lava in the Heat Generator. D:largeHeatGenerationLava=135.0 # Add this amount of Joules to the energy produced by a heat generator if it is in the Nether. D:largeHeatGenerationNether=2700.0 # Large thermal generator output D:largeHeatGeneratorOut=4320000.0 # Whether or not the organism causes harm when it is inside the leaf while it is working B:largewindGenerationDamage=false # An explosion occurs when an entity is inside the rotating blades of a large wind turbine. B:largewindGenerationExplode=false # An explosion can occur after the entity has been in the blade for a number of ticks. I:largewindGenerationExplodeCount=100 # Centered on the main body, it detects whether there is an identical wind turbine within a range of 50*50, and stops working if there is B:largewindGenerationRangeStops=true # The range of a large wind turbine when it explodes. I:largewindGeneratorBlastRadius=45 } multiblockmachinegenerators { # Allow LargeGasGenerator to be used/crafted. Requires game restart to fully take effect. B:LargeGasGeneratorEnabled=true # Allow LargeHeatGenerator to be used/crafted. Requires game restart to fully take effect. B:LargeHeatGeneratorEnabled=true # Allow LargeWindGenerator to be used/crafted. Requires game restart to fully take effect. B:LargeWindGeneratorEnabled=true } multiblockmachines { # Allow DigitalAssemblyTable to be used/crafted. Requires game restart to fully take effect. B:DigitalAssemblyTableEnabled=true # Allow LargeChemicalInfuser to be used/crafted. Requires game restart to fully take effect. B:LargeChemicalInfuserEnabled=true # Allow LargeChemicalWasher to be used/crafted. Requires game restart to fully take effect. B:LargeChemicalWasherEnabled=true # Allow LargeElectrolyticSeparator to be used/crafted. Requires game restart to fully take effect. B:LargeElectrolyticSeparatorEnabled=true }