From 7f3aa1cff755d21d972457b05c140cf465b9fa19 Mon Sep 17 00:00:00 2001 From: DrNuget Date: Wed, 7 Jan 2026 04:58:54 +0200 Subject: some basic 3D rendering and the base for chunk generation etc. --- src/engine/M_chunk.h | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 src/engine/M_chunk.h (limited to 'src/engine/M_chunk.h') diff --git a/src/engine/M_chunk.h b/src/engine/M_chunk.h new file mode 100644 index 0000000..be1d4f1 --- /dev/null +++ b/src/engine/M_chunk.h @@ -0,0 +1,17 @@ +#pragma once + +#include "M_object.h" +#include "M_block.h" +#include "M_game.h" + +#define M_CHUNK_SIZE 32 + + +typedef struct { + M_Block blocks[M_CHUNK_SIZE][M_CHUNK_SIZE][M_CHUNK_SIZE]; + int x, y, z; +} M_Chunk; + +void M_generateChunk(M_Chunk *chunk); + +void M_renderChunk(M_Game *game, M_Chunk *chunk); -- cgit v1.2.3