From 7f3aa1cff755d21d972457b05c140cf465b9fa19 Mon Sep 17 00:00:00 2001 From: DrNuget Date: Wed, 7 Jan 2026 04:58:54 +0200 Subject: some basic 3D rendering and the base for chunk generation etc. --- src/engine/M_shader.h | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 src/engine/M_shader.h (limited to 'src/engine/M_shader.h') diff --git a/src/engine/M_shader.h b/src/engine/M_shader.h new file mode 100644 index 0000000..0dbd170 --- /dev/null +++ b/src/engine/M_shader.h @@ -0,0 +1,21 @@ +#pragma once + +#include + +#include + +#include + +typedef struct { + unsigned int prog; + unsigned int vertex_shader, fragment_shader; + unsigned int transform_loc, view_loc, projection_loc; +} M_ShaderProgram; + +unsigned int M_loadShader(const char* filename, unsigned int shadertype); + +M_ShaderProgram M_createShaderProgram(const char *vertex_shader, const char* fragment_shader); + +M_ShaderProgram M_compileShaderProgram(unsigned int vertex_shader, unsigned int fragment_shader); + +void M_killShaderProgram(M_ShaderProgram *shader_program); -- cgit v1.2.3