From 7f3aa1cff755d21d972457b05c140cf465b9fa19 Mon Sep 17 00:00:00 2001 From: DrNuget Date: Wed, 7 Jan 2026 04:58:54 +0200 Subject: some basic 3D rendering and the base for chunk generation etc. --- src/shaders/test.frag | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 src/shaders/test.frag (limited to 'src/shaders/test.frag') diff --git a/src/shaders/test.frag b/src/shaders/test.frag new file mode 100644 index 0000000..38fd1f0 --- /dev/null +++ b/src/shaders/test.frag @@ -0,0 +1,17 @@ +#version 330 core + +out vec4 FragColor; + +in vec4 vertexColor; +in vec4 lightColor; + +void main() +{ +// float ambientStrength = 0.8; +// vec3 lightColor = vec3(0.5, 0.5, 0.5); +// +// vec3 ambient = ambientStrength * lightColor; +// +// FragColor = vec4(ambient, 1.0) * vertexColor; + FragColor = vertexColor * lightColor; +} -- cgit v1.2.3