#include "M_block.h" void M_createBlock(M_Block *block, unsigned short type) { block->type = type; } unsigned short M_createBlockType(M_Object obj, M_BlockAtlas *atl) { M_BlockType block_type; block_type.obj = obj; if (atl->block_amount >= atl->size) { atl->size += 10; atl->blocks = realloc(atl->blocks, atl->size*sizeof(M_BlockType)); } atl->blocks[atl->block_amount++] = block_type; return atl->block_amount; } M_BlockAtlas M_createBlockAtlas() { return (M_BlockAtlas){ .blocks = malloc(10*sizeof(M_BlockType)), .block_amount = 0, .size = 10 }; } void M_killBlockAtlas(M_BlockAtlas *atl) { free(atl->blocks); }