#include "M_cube.h" M_ViewModel M_createCube() { float vertices[] = { 1.0f, 1.0f, -1.0f, 1.0f, -1.0f, -1.0f, -1.0f, -1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f }; unsigned int indices[] = { 0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7, 0, 4, 5, 2, 6, 3, 3, 7, 6, 1, 5, 0, 3, 7, 0, 0, 4, 7, 2, 6, 1, 1, 5, 6 }; M_ViewModel model; M_createViewModel(&model, 8, vertices, 38, indices); return model; }