blob: 948f0d5ff03785f845323177c051fe92dce2225d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#pragma once
#include <cglm/cglm.h>
#include <cglm/mat4.h>
#include "M_object.h"
#include "M_camera.h"
typedef struct {
mat4 view_matrix, projection_matrix;
} M_RenderInfo;
void M_setupProjection(float fov, float aspect_ratio, M_RenderInfo *render_indo);
//Draws M_Object in space
void M_drawObject(M_RenderInfo *render_info, M_Camera *camera, M_Object *obj);
|