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# Configuration file
multiblock {
# Base energy storage (Joules).
D:ChemicalInfuserStorage=2160000.0
# If machine is disabled in config, do we set its block to air if it is found in world?
B:DestroyDisabledMultiBlockBlocks=true
# Energy per operation tick (Joules).
D:DigitalAssemblyTableUsage=200.0
# Base energy storage (Joules).
D:LargeChemicalWasherStorage=2160000.0
# Energy per operation tick (Joules).
D:LargeChemicalWasherUsage=200.0
# Large gas generator output.
D:LargeGasGeneratorOut=2160000.0
# Base energy storage (Joules).
D:LargeGasGeneratorStorage=2160000.0
# The maximum Y value that affects the Large Wind Generators Power generation.
I:LargeWindGenerationMaxY=255
# The minimum Y value that affects the Large Wind Generators Power generation.
I:LargeWindGenerationMinY=50
# Maximum base generation value of the Large Wind Generator.
D:LargeWindGeneratorMax=294000.0
# Minimum base generation value of the Large Wind Generator.
D:LargeWindGeneratorMin=60.0
# Energy capable of being stored
D:MultiblockHeatGeneratorStorage=4320000.0
# Large wind turbine output
D:MultiblockWindGeneratorOut=5.88E7
# Energy capable of being stored
D:MultiblockWindGeneratorStorage=5.88E7
# Energy per operation tick (Joules).
D:largeChemicalInfuserUsage=200.0
# Base energy storage (Joules).
D:largeElectrolyticSeparatorStorage=4320000.0
# Amount of energy in Joules the Heat Generator produces per tick. (heatGenerationLava * heatGenerationLava) + heatGenerationNether
D:largeHeatGeneration=4050.0
# Multiplier of effectiveness of Lava in the Heat Generator.
D:largeHeatGenerationLava=135.0
# Add this amount of Joules to the energy produced by a heat generator if it is in the Nether.
D:largeHeatGenerationNether=2700.0
# Large thermal generator output
D:largeHeatGeneratorOut=4320000.0
# Whether or not the organism causes harm when it is inside the leaf while it is working
B:largewindGenerationDamage=false
# An explosion occurs when an entity is inside the rotating blades of a large wind turbine.
B:largewindGenerationExplode=false
# An explosion can occur after the entity has been in the blade for a number of ticks.
I:largewindGenerationExplodeCount=100
# Centered on the main body, it detects whether there is an identical wind turbine within a range of 50*50, and stops working if there is
B:largewindGenerationRangeStops=true
# The range of a large wind turbine when it explodes.
I:largewindGeneratorBlastRadius=45
}
multiblockmachinegenerators {
# Allow LargeGasGenerator to be used/crafted. Requires game restart to fully take effect.
B:LargeGasGeneratorEnabled=true
# Allow LargeHeatGenerator to be used/crafted. Requires game restart to fully take effect.
B:LargeHeatGeneratorEnabled=true
# Allow LargeWindGenerator to be used/crafted. Requires game restart to fully take effect.
B:LargeWindGeneratorEnabled=true
}
multiblockmachines {
# Allow DigitalAssemblyTable to be used/crafted. Requires game restart to fully take effect.
B:DigitalAssemblyTableEnabled=true
# Allow LargeChemicalInfuser to be used/crafted. Requires game restart to fully take effect.
B:LargeChemicalInfuserEnabled=true
# Allow LargeChemicalWasher to be used/crafted. Requires game restart to fully take effect.
B:LargeChemicalWasherEnabled=true
# Allow LargeElectrolyticSeparator to be used/crafted. Requires game restart to fully take effect.
B:LargeElectrolyticSeparatorEnabled=true
}
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