summaryrefslogtreecommitdiff
path: root/src/engine/M_player.c
diff options
context:
space:
mode:
authorDrNuget <drnuget@outlook.com>2026-01-07 04:58:54 +0200
committerDrNuget <drnuget@outlook.com>2026-01-07 04:58:54 +0200
commit7f3aa1cff755d21d972457b05c140cf465b9fa19 (patch)
tree748b74a65d71ead9d0d7ade533074c5a643076d7 /src/engine/M_player.c
parent67592a66dd9bcc4d79d23624a9abfd8f2c6e92ff (diff)
downloadmnm-7f3aa1cff755d21d972457b05c140cf465b9fa19.tar.gz
some basic 3D rendering and the base for chunk generation etc.
Diffstat (limited to 'src/engine/M_player.c')
-rw-r--r--src/engine/M_player.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/engine/M_player.c b/src/engine/M_player.c
new file mode 100644
index 0000000..1e065fd
--- /dev/null
+++ b/src/engine/M_player.c
@@ -0,0 +1,32 @@
+#include "M_player.h"
+
+void M_initPlayer(M_Player* player)
+{
+ glm_vec3_zero(player->pos);
+ M_initCamera(&player->camera, (vec3){0.0f, 1.0f, 0.0f});
+}
+
+void M_teleportPlayer(M_Player* player, vec3 pos)
+{
+ glm_vec3_copy(
+ pos,
+ player->pos
+ );
+ glm_vec3_copy(
+ pos,
+ player->camera.pos
+ );
+}
+
+void M_movePlayer(M_Player* player, vec3 pos)
+{
+ glm_vec3_add(
+ pos,
+ player->pos,
+ player->pos
+ );
+ glm_vec3_copy(
+ player->pos,
+ player->camera.pos
+ );
+}