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| author | DrNuget <drnuget@outlook.com> | 2026-01-04 22:20:13 +0200 |
|---|---|---|
| committer | DrNuget <drnuget@outlook.com> | 2026-01-04 22:20:13 +0200 |
| commit | 41151e671e00790853a555ecb5d0603600c879da (patch) | |
| tree | e7996929abf8d7f77c6f3e56567d27b43b7a8d05 /src | |
| parent | 510f1bac9b71ba240d30bb5bc5df6501e70fafc9 (diff) | |
| download | opengl-test-41151e671e00790853a555ecb5d0603600c879da.tar.gz | |
Diffstat (limited to 'src')
| -rw-r--r-- | src/main.c | 8 |
1 files changed, 3 insertions, 5 deletions
@@ -60,9 +60,9 @@ int killGame(Game* game) return 0; } -void setupProjection(Game* game) +void setupProjection(float fov, Game* game) { - glm_perspective(90.0f, ((float)game->window_width)/((float)game->window_height), 0.1f, 40.0f, game->projection); + glm_perspective(fov, ((float)game->window_width)/((float)game->window_height), 0.1f, 40.0f, game->projection); glUniformMatrix4fv(game->projection_loc, 1, GL_FALSE, (float*)game->projection); } @@ -118,14 +118,12 @@ int main() game.transform_loc = glGetUniformLocation(shader_program, "model"); game.projection_loc = glGetUniformLocation(shader_program, "projection"); - SDL_Time time; - // Enable/disable wireframe rendering: glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glUseProgram(shader_program); - setupProjection(&game); + setupProjection(90.0f, &game); bindViewModel(&pengerModel); while (game.running) { |
