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authorDrNuget <drnuget@outlook.com>2024-09-01 01:47:41 +0300
committerDrNuget <drnuget@outlook.com>2024-09-01 01:47:41 +0300
commitff3f3eec73c6fdaa01d22d4aaf55d0ec3a655e9e (patch)
treec33e0cc839e4c654239dc2ee62e831860f07f6f7 /config/forestry
first commit
Diffstat (limited to 'config/forestry')
-rw-r--r--config/forestry/apiculture.cfg44
-rw-r--r--config/forestry/arboriculture.cfg3110
-rw-r--r--config/forestry/backpacks.cfg254
-rw-r--r--config/forestry/binnie-mods.conf17
-rw-r--r--config/forestry/binniecore/main.conf2
-rw-r--r--config/forestry/botany/modules.cfg40
-rw-r--r--config/forestry/common.cfg297
-rw-r--r--config/forestry/crates.cfg29
-rw-r--r--config/forestry/extrabees/main.conf29
-rw-r--r--config/forestry/extrabees/modules.cfg24
-rw-r--r--config/forestry/extratrees/main.cfg11
-rw-r--r--config/forestry/extratrees/modules.cfg44
-rw-r--r--config/forestry/farm.cfg12
-rw-r--r--config/forestry/fluids.cfg64
-rw-r--r--config/forestry/gamemodes/EASY.cfg150
-rw-r--r--config/forestry/gamemodes/HARD.cfg150
-rw-r--r--config/forestry/gamemodes/NORMAL.cfg149
-rw-r--r--config/forestry/gamemodes/OP.cfg149
-rw-r--r--config/forestry/genetics/main.conf59
-rw-r--r--config/forestry/genetics/modules.cfg20
-rw-r--r--config/forestry/lepidopterology.cfg123
-rw-r--r--config/forestry/modules.cfg159
22 files changed, 4936 insertions, 0 deletions
diff --git a/config/forestry/apiculture.cfg b/config/forestry/apiculture.cfg
new file mode 100644
index 0000000..a00e39e
--- /dev/null
+++ b/config/forestry/apiculture.cfg
@@ -0,0 +1,44 @@
+# Configuration file
+
+~CONFIG_VERSION: 3.0.0
+
+beekeeping {
+ # The maximum number of flowers for hives to spawn nearby over time. [range: 0 ~ 1000, default: 20]
+ I:flowers.spawn=20
+
+ # Change the beekeeping mode. [default: NORMAL] [valid: [EASY, NORMAL, HARD, HARDCORE, INSANE]]
+ S:mode=NORMAL
+
+ # Percent chance of a second princess drop, for limited/skyblock maps. [range: 0.0 ~ 100.0, default: 0.0]
+ S:second.princess=0.0
+
+ # If true bees will pollinate leaves with themselves to speed up getting a homozgous genome. [default: false]
+ B:self.pollination=false
+
+ # The number of ticks per bee work cycle. [range: 250 ~ 850, default: 550]
+ I:ticks.work=550
+
+ hivedamage {
+ # The bees only attack the player if he starts to destroy the hive. [default: true]
+ B:onlyAfterAttack=true
+
+ # Whether bees can damage other entities than the player. [default: false]
+ B:onlyPlayers=false
+
+ # Whether bees can damage a player playing on peaceful mode. [default: false]
+ B:peaceful=false
+
+ # Whether bees can damage a player while they are underwater. [default: true]
+ B:underwater=true
+ }
+
+}
+
+
+species {
+ # Add species to blacklist identified by their uid, one per line. [default: ]
+ S:blacklist <
+ >
+}
+
+
diff --git a/config/forestry/arboriculture.cfg b/config/forestry/arboriculture.cfg
new file mode 100644
index 0000000..7595d08
--- /dev/null
+++ b/config/forestry/arboriculture.cfg
@@ -0,0 +1,3110 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+##########################################################################################################
+# trees
+#--------------------------------------------------------------------------------------------------------#
+# This config can be used to customise the world generation for all trees that where added by forestry or
+# by an addon mod like extra trees.
+#
+# # The spawn rarity of the tree species in the world. [range: 0.0 ~ 1.0]
+# S:rarity=1.0
+#
+# # Dimension ids can be added to these lists to blacklist or whitelist them.
+# dimensions {
+# I:blacklist <
+# 1
+# >
+# I:whitelist <
+# -1
+# >
+# }
+#
+# # Biome types or registry names can be added to these lists to blacklist them.
+# biomes {
+# blacklist {
+# S:names <
+# minecraft:plains
+# >
+# S:types <
+# forest
+# >
+# }
+# }
+##########################################################################################################
+
+trees {
+
+ ##########################################################################################################
+ # global
+ #--------------------------------------------------------------------------------------------------------#
+ # All options defined in the global category are used for all trees.
+ ##########################################################################################################
+
+ global {
+ D:rarity=1.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ plantain {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ blackcurrant {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ forestry {
+
+ treesequoia {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treebaobab {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treecocobolo {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treewalnut {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treelime {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeacacia {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treekapok {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treebirch {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treechestnut {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treepoplar {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treemahogony {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treejungle {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeplum {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treepapaya {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treepadauk {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treecherry {
+ D:rarity=0.001500000013038516
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeebony {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeteak {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treespruce {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treelemon {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treesipiri {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treedarkoak {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treepine {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treezebrawood {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treedate {
+ D:rarity=0.004999999888241291
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treemaple {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treewenge {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treemahoe {
+ D:rarity=4.999999873689376E-6
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treegigant {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treelarch {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeacaciavanilla {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treebalsa {
+ D:rarity=5.000000237487257E-4
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeoak {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treeipe {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ treewillow {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ }
+
+ pinkivory {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ elder {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ loblollypine {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ cedar {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ goldenraspberry {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ orchardapple {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ box {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ monkeypuzzle {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ coconut {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ orange {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ manderin {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ lime {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ coffee {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ peach {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ blackthorn {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ redmaple {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ redcurrant {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
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+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ raspberry {
+ D:rarity=0.0024999999441206455
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ logwood {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ douglasfir {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ cinnamon {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ keylime {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ yew {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+ sourcherry {
+ D:rarity=0.0
+
+ dimensions {
+ I:blacklist <
+ >
+ I:whitelist <
+ >
+ }
+
+ biomes {
+
+ blacklist {
+ S:names <
+ >
+ S:types <
+ >
+ }
+
+ }
+
+ }
+
+}
+
+
diff --git a/config/forestry/backpacks.cfg b/config/forestry/backpacks.cfg
new file mode 100644
index 0000000..cd6e232
--- /dev/null
+++ b/config/forestry/backpacks.cfg
@@ -0,0 +1,254 @@
+# Configuration file
+
+~CONFIG_VERSION: 2.0.0
+
+backpacks {
+
+ forestry {
+
+ miner {
+ # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ forestry:broken_bronze_pickaxe:0
+ forestry:bronze_pickaxe:0
+ forestry:kit_pickaxe:0
+ minecraft:coal:0
+ minecraft:coal_ore:0
+ >
+
+ # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ cluster[A-Z].*
+ crushed[A-Z].*
+ denseore[A-Z].*
+ dust[A-Z].*
+ gem[A-Z].*
+ ingot[A-Z].*
+ nugget[A-Z].*
+ obsidian
+ ore[A-Z].*
+ >
+ }
+
+ digger {
+ # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ forestry:broken_bronze_shovel:0
+ forestry:bronze_shovel:0
+ forestry:kit_shovel:0
+ minecraft:clay:0
+ minecraft:clay_ball:0
+ minecraft:dirt
+ minecraft:flint:0
+ minecraft:snow:0
+ minecraft:snowball:0
+ minecraft:soul_sand:0
+ >
+
+ # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ cobblestone
+ dirt
+ grass
+ grass[A-Z].*
+ gravel
+ netherrack
+ sand
+ sandstone
+ stone
+ stone[A-Z].*
+ >
+ }
+
+ forester {
+ # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ minecraft:apple:0
+ minecraft:beetroot:0
+ minecraft:beetroot_seeds:0
+ minecraft:brown_mushroom:0
+ minecraft:chorus_fruit:0
+ minecraft:chorus_plant:0
+ minecraft:double_plant
+ minecraft:golden_apple:0
+ minecraft:melon_block:0
+ minecraft:melon_seeds:0
+ minecraft:nether_wart:0
+ minecraft:pumpkin:0
+ minecraft:pumpkin_seeds:0
+ minecraft:red_flower
+ minecraft:red_mushroom:0
+ minecraft:tallgrass
+ minecraft:wheat_seeds:0
+ minecraft:yellow_flower:0
+ >
+
+ # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ blockCactus
+ crop[A-Z].*
+ logWood
+ saplingTree
+ seed[A-Z].*
+ stickWood
+ sugarcane
+ treeSapling
+ tree[A-Z].*
+ vine
+ woodStick
+ >
+ }
+
+ hunter {
+ # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ minecraft:arrow:0
+ minecraft:beef:0
+ minecraft:blaze_powder:0
+ minecraft:blaze_rod:0
+ minecraft:chicken:0
+ minecraft:cooked_beef:0
+ minecraft:cooked_chicken:0
+ minecraft:cooked_fish
+ minecraft:cooked_mutton:0
+ minecraft:cooked_porkchop:0
+ minecraft:cooked_rabbit:0
+ minecraft:diamond_horse_armor:0
+ minecraft:dye:0
+ minecraft:ender_eye:0
+ minecraft:fermented_spider_eye:0
+ minecraft:fish
+ minecraft:fishing_rod:0
+ minecraft:ghast_tear:0
+ minecraft:gold_nugget:0
+ minecraft:golden_horse_armor:0
+ minecraft:hay_block:0
+ minecraft:iron_horse_armor:0
+ minecraft:lead:0
+ minecraft:magma_cream:0
+ minecraft:mutton:0
+ minecraft:name_tag:0
+ minecraft:porkchop:0
+ minecraft:rabbit:0
+ minecraft:rabbit_foot:0
+ minecraft:rabbit_hide:0
+ minecraft:rotten_flesh:0
+ minecraft:saddle:0
+ minecraft:skull
+ minecraft:speckled_melon:0
+ minecraft:spectral_arrow:0
+ minecraft:spider_eye:0
+ minecraft:tipped_arrow:0
+ minecraft:wool
+ >
+
+ # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ bone
+ egg
+ enderpearl
+ feather
+ fish[A-Z].*
+ gunpowder
+ leather
+ slimeball
+ string
+ >
+ }
+
+ adventurer {
+ # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ >
+
+ # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ >
+ }
+
+ builder {
+ # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ forestry:candle
+ forestry:stump
+ minecraft:acacia_door:0
+ minecraft:birch_door:0
+ minecraft:brick_block:0
+ minecraft:carpet
+ minecraft:clay:0
+ minecraft:cobblestone_wall
+ minecraft:crafting_table:0
+ minecraft:dark_oak_door:0
+ minecraft:dispenser:0
+ minecraft:dropper:0
+ minecraft:end_bricks:0
+ minecraft:end_rod:0
+ minecraft:furnace:0
+ minecraft:hardened_clay
+ minecraft:heavy_weighted_pressure_plate:0
+ minecraft:iron_bars:0
+ minecraft:iron_door:0
+ minecraft:iron_trapdoor:0
+ minecraft:item_frame:0
+ minecraft:jungle_door:0
+ minecraft:ladder:0
+ minecraft:lever:0
+ minecraft:light_weighted_pressure_plate:0
+ minecraft:nether_brick:0
+ minecraft:nether_brick_fence:0
+ minecraft:packed_ice:0
+ minecraft:purpur_block:0
+ minecraft:purpur_pillar:0
+ minecraft:purpur_slab:0
+ minecraft:purpur_stairs:0
+ minecraft:quartz_block
+ minecraft:quartz_stairs:0
+ minecraft:red_sandstone_stairs:0
+ minecraft:redstone_lamp:0
+ minecraft:redstone_torch:0
+ minecraft:sandstone_stairs:0
+ minecraft:sea_lantern:0
+ minecraft:sign:0
+ minecraft:spruce_door:0
+ minecraft:stained_hardened_clay
+ minecraft:stone_button:0
+ minecraft:stone_pressure_plate:0
+ minecraft:stone_slab
+ minecraft:stone_slab2
+ minecraft:stonebrick
+ minecraft:wooden_button:0
+ minecraft:wooden_door:0
+ minecraft:wooden_pressure_plate:0
+ minecraft:wooden_slab
+ >
+
+ # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ block[A-Z].*
+ chest
+ chest[A-Z].*
+ doorWood
+ fenceGateWood
+ fenceWood
+ glass
+ paneGlass
+ paneGlass[A-Z].*
+ plankWood
+ sandstone
+ slabWood
+ slabWood[A-Z].*
+ stainedClay[A-Z].*
+ stainedGlass[A-Z].*
+ stairWood
+ stone
+ torch
+ trapdoorWood
+ workbench
+ >
+ }
+
+ }
+
+}
+
+
diff --git a/config/forestry/binnie-mods.conf b/config/forestry/binnie-mods.conf
new file mode 100644
index 0000000..2a70f09
--- /dev/null
+++ b/config/forestry/binnie-mods.conf
@@ -0,0 +1,17 @@
+# Configuration file
+
+general {
+ # Enables the Botany Mod. Default value is true.
+ B:botany=true
+
+ # Enables the Extra Bees Mod. Default value is true.
+ B:extraBees=true
+
+ # Enables the Extra Trees Mod. Default value is true.
+ B:extraTrees=true
+
+ # Enables the Genetics Mod. Default value is true.
+ B:genetics=true
+}
+
+
diff --git a/config/forestry/binniecore/main.conf b/config/forestry/binniecore/main.conf
new file mode 100644
index 0000000..d68983e
--- /dev/null
+++ b/config/forestry/binniecore/main.conf
@@ -0,0 +1,2 @@
+# Configuration file
+
diff --git a/config/forestry/botany/modules.cfg b/config/forestry/botany/modules.cfg
new file mode 100644
index 0000000..cd1e4d8
--- /dev/null
+++ b/config/forestry/botany/modules.cfg
@@ -0,0 +1,40 @@
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ # Adds decorative ceramic blocks. And the Tileworker.
+ # Dependencies: [ botany:botany.core ]
+ B:botany.ceramic=true
+
+ #
+ # Dependencies: [ forestry:core ]
+ B:botany.core=true
+
+ # Adds a Botanist database.
+ # Dependencies: [ botany:botany.flowers ]
+ B:botany.database=true
+
+ # Adds the farm integration for the botany flowers.
+ # Dependencies: [ botany:botany.flowers ]
+ B:botany.farming=true
+
+ # Adds an entirely new breeding system to Forestry: Flowers.
+ # Dependencies: [ botany:botany.gardening ]
+ B:botany.flowers=true
+
+ # Adds soil, loam, flowerbeds and trowels.
+ # Dependencies: [ botany:botany.core ]
+ B:botany.gardening=true
+
+ # botany.module.machines
+ # Dependencies: [ botany:botany.core ]
+ B:botany.machines=true
+}
+
+
diff --git a/config/forestry/common.cfg b/config/forestry/common.cfg
new file mode 100644
index 0000000..fd8c6b8
--- /dev/null
+++ b/config/forestry/common.cfg
@@ -0,0 +1,297 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.3.0
+
+crafting {
+ # Enables the crafting recipe for bronze. [default: true]
+ B:bronze=true
+
+ stamps {
+ # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]]
+ S:disabled <
+ 20n
+ 50n
+ 100n
+ >
+
+ # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true]
+ B:enabled=true
+ }
+
+}
+
+
+debug {
+ # Enable Debug mode (only useful to developers). [default: false]
+ B:enabled=false
+}
+
+
+difficulty {
+ # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [EASY, NORMAL, HARD, OP]]
+ S:game.mode=EASY
+
+ # Forces recreation of the game mode definitions in config/forestry/gamemodes. [default: false]
+ B:recreate.definitions=false
+}
+
+
+genetics {
+ # Energy use of Analyzer Block per work cycle. [range: 0 ~ 100000, default: 20320]
+ I:analyzerblock.energy.use=20320
+
+ # Allow bees to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true]
+ B:pollinate.vanilla.trees=true
+
+ research {
+
+ boost {
+ # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0]
+ S:max.percent=5.0
+
+ # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5]
+ S:multiplier=1.5
+ }
+
+ }
+
+}
+
+
+machines {
+ # List of enabled machines. Note that some things may be impossible to do if you change this! [default: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]] [valid: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]]
+ S:enabled <
+ still
+ fabricator
+ centrifuge
+ bottler
+ fermenter
+ rainmaker
+ carpenter
+ moistener
+ raintank
+ squeezer
+ >
+}
+
+
+performance {
+ # Enable backpack resupply. You may want to set this to false on busy servers. [default: true]
+ B:backpacks.resupply=true
+
+ # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true]
+ B:particleFX=true
+}
+
+
+power {
+
+ types {
+ # Enable MJ power support. [default: true]
+ B:mj=true
+
+ # Enable Redstone Flux power support. [default: true]
+ B:rf=true
+
+ # Enable Tesla power support. [default: true]
+ B:tesla=true
+ }
+
+ display {
+ # The format power will be displayed in in engine/machine interfaces. [default: RF] [valid: [RF, FE, MJ, TESLA]]
+ S:mode=RF
+ }
+
+}
+
+
+structures {
+ # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]]
+ S:disabled <
+ >
+}
+
+
+tweaks {
+
+ humus {
+ # Set how many stages humus has before it turns into sand. [range: 1 ~ 10, default: 3]
+ I:degradeDelimiter=3
+ }
+
+ gui {
+
+ mail {
+
+ alert {
+ # Enables the new mail alert box. [default: true]
+ B:enabled=true
+
+ # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]]
+ S:xPosition=LEFT
+
+ # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]]
+ S:yPosition=TOP
+ }
+
+ }
+
+ tabs {
+ # Display the energy statistics tab on energy consumers. [default: true]
+ B:energy=true
+
+ # Enables the hints tab on machine and engine guis. [default: true]
+ B:hints=true
+
+ # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8]
+ I:speed=8
+ }
+
+ }
+
+ farms {
+ # Enables farm support for Extra Utilities Ender-lily seeds. [default: true]
+ B:enderlily=true
+
+ # Sets the multiplier of the multifarm and the cultivation farms. All cultivation farms alway use the double amount of fertilizer. [range: 0.1 ~ 5.0, default: 1.0]
+ S:fertilizer=1.0
+
+ # Enables farm support for Magical Crops. [default: true]
+ B:magicalcrops=true
+
+ # Enables farm support for Extra Utilities Red Orchid. [default: true]
+ B:redorchid=true
+
+ # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2]
+ I:size=2
+
+ # Makes farms use a square layout instead of a diamond one. [default: false]
+ B:square=false
+ }
+
+ cultivation {
+ # Sets the size of the farmland that is used by all cultivation farms. [range: 1 ~ 15, default: 4]
+ I:extend=4
+
+ # Makes cultivation farms use a ring layout like the layout of the old farms. The farmland size of the ring layout is always one block smaller. [default: true]
+ B:ring=true
+
+ # Sets the size of the inner ring of the ring layout. [range: 1 ~ 8, default: 4]
+ I:ring_size=4
+ }
+
+ capsule {
+ # Enables the function that cans and capsules can pick up fluids from the world. [default: false]
+ B:capsulePickup=false
+
+ # Capsules are no longer consumed after being emptied. [default: false]
+ B:capsuleReuseable=false
+ }
+
+ habitatformer {
+ # for.config.tweaks.habitatformer.range.comment [range: 1 ~ 100, default: 10]
+ I:range=10
+
+ area {
+ # for.config.tweaks.habitatformer.area.resources.comment [range: 0.0 ~ 5.0, default: 0.5]
+ S:resources=0.5
+
+ # for.config.tweaks.habitatformer.area.speed.comment [range: 0.0 ~ 5.0, default: 0.5]
+ S:speed=0.5
+ }
+
+ }
+
+ charcoal {
+ # The base amount that the wood pile will drop if the wall blocks are no registered pile waal blocks. [range: 0 ~ 63, default: 8]
+ I:amount.base=8
+
+ # Sets the amount of blocks that the wood pile will check if it is a valid charcoal pile wall block. [range: 1 ~ 32, default: 16]
+ I:check.range=16
+ }
+
+ book {
+ # Players who enter the world for the first time get a Forester's Manual. [default: true]
+ B:spawn=true
+ }
+
+}
+
+
+world {
+
+ generate {
+ # Generates Forestry villagers and their houses. [default: true]
+ B:villagers=true
+
+ retrogen {
+ # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false]
+ B:forced=false
+
+ # Creates Forestry world generation in chunks that were created before the mod was added. [default: false]
+ B:normal=false
+ }
+
+ beehives {
+ # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0]
+ S:amount=1.0
+
+ # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false]
+ B:debug=false
+ I:dimBlacklist <
+ >
+ I:dimWhitelist <
+ >
+
+ ##########################################################################################################
+ # blacklist
+ #--------------------------------------------------------------------------------------------------------#
+ # Disables the generation of a specific hive in a specific biome or in a biome with a specific biome
+ # type. Just add the registry name of the biome or the name of the biome type to the property of the
+ # hive. Every biome type / registry name has to be in a seperate line. The global type can be used to
+ # blacklist a biome from all hive generation.
+ ##########################################################################################################
+
+ blacklist {
+ S:desert <
+ >
+ S:end <
+ >
+ S:forest <
+ >
+ S:global <
+ >
+ S:jungle <
+ >
+ S:meadows <
+ >
+ S:snow <
+ >
+ S:swamp <
+ >
+ S:swarm <
+ >
+ }
+
+ }
+
+ ore {
+ # Generates apatite ore blocks in the world. [default: true]
+ B:apatite=false
+
+ # Generates copper ore blocks in the world. [default: true]
+ B:copper=false
+ I:dimBlacklist <
+ >
+ I:dimWhitelist <
+ >
+
+ # Generates tin ore blocks in the world. [default: true]
+ B:tin=false
+ }
+
+ }
+
+}
+
+
diff --git a/config/forestry/crates.cfg b/config/forestry/crates.cfg
new file mode 100644
index 0000000..2970107
--- /dev/null
+++ b/config/forestry/crates.cfg
@@ -0,0 +1,29 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+crates {
+
+ items {
+ # Added items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
+ S:accepted <
+ >
+
+ # Blacklisted items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
+ S:rejected <
+ >
+ }
+
+ oredict {
+ # Added oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
+ S:accepted <
+ >
+
+ # Blacklisted oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
+ S:rejected <
+ >
+ }
+
+}
+
+
diff --git a/config/forestry/extrabees/main.conf b/config/forestry/extrabees/main.conf
new file mode 100644
index 0000000..d66537d
--- /dev/null
+++ b/config/forestry/extrabees/main.conf
@@ -0,0 +1,29 @@
+# Configuration file
+
+general {
+ # Sets whether a quarry will be able to mine hives or not. [default: true]
+ B:canQuarryMineHives=true
+}
+
+
+##########################################################################################################
+# world-gen
+#--------------------------------------------------------------------------------------------------------#
+# WorldGen settings for ExtraBees
+##########################################################################################################
+
+world-gen {
+ # Sets the worldgen spawn chance for marble hives. [range: 0.0 ~ 10.0, default: 2.0]
+ S:marbleHiveRate=2.0
+
+ # Sets the worldgen spawn chance for nether hives. [range: 0.0 ~ 10.0, default: 2.0]
+ S:netherHiveRate=2.0
+
+ # Sets the worldgen spawn chance for rock hives. [range: 0.0 ~ 10.0, default: 2.0]
+ S:rockHiveRate=2.0
+
+ # Sets the worldgen spawn chance for water hives. [range: 0.0 ~ 10.0, default: 2.0]
+ S:waterHiveRate=2.0
+}
+
+
diff --git a/config/forestry/extrabees/modules.cfg b/config/forestry/extrabees/modules.cfg
new file mode 100644
index 0000000..94f64cc
--- /dev/null
+++ b/config/forestry/extrabees/modules.cfg
@@ -0,0 +1,24 @@
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ # extrabees.module.alveary
+ # Dependencies: [ extrabees:extrabees.core ]
+ B:extrabees.alveary=true
+
+ # extrabees.module.core
+ # Dependencies: [ forestry:apiculture ]
+ B:extrabees.core=true
+
+ # extrabees.module.frames
+ # Dependencies: [ extrabees:extrabees.core ]
+ B:extrabees.frames=true
+}
+
+
diff --git a/config/forestry/extratrees/main.cfg b/config/forestry/extratrees/main.cfg
new file mode 100644
index 0000000..0c95f35
--- /dev/null
+++ b/config/forestry/extratrees/main.cfg
@@ -0,0 +1,11 @@
+# Configuration file
+
+general {
+ # Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true]
+ B:lemon.citrus.family=true
+
+ # Adds a hope field to the village generation. [default: true]
+ B:village.hopeField=true
+}
+
+
diff --git a/config/forestry/extratrees/modules.cfg b/config/forestry/extratrees/modules.cfg
new file mode 100644
index 0000000..a08b74a
--- /dev/null
+++ b/config/forestry/extratrees/modules.cfg
@@ -0,0 +1,44 @@
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ #
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.alcohol=true
+
+ # Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker.
+ # Dependencies: [ extratrees:extratrees.machines ]
+ B:extratrees.carpentry=true
+
+ # extratrees.module.core
+ # Dependencies: [ forestry:arboriculture ]
+ B:extratrees.core=true
+
+ # Adds a database for butterflies.
+ # Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ]
+ B:extratrees.database.moth=true
+
+ # Adds a database for trees.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.database.tree=true
+
+ #
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.kitchen=true
+
+ # Adds the Lumbermill, Fruit Press, Brewery and Distillery.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.machines=true
+
+ # Adds wood stairs, fences, planks, logs and doors.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.wood=true
+}
+
+
diff --git a/config/forestry/farm.cfg b/config/forestry/farm.cfg
new file mode 100644
index 0000000..326d8ef
--- /dev/null
+++ b/config/forestry/farm.cfg
@@ -0,0 +1,12 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+fertilizers {
+ # Add fertilizers to Forestry. An entry has to look like this: modID:itemName:MetaData;fertilizerValue. You need to separate every entry in a separate line. You can't remove auto generated entries you only can deactivate them if you set their value to 0.
+ S:items <
+ forestry:fertilizer_compound;500
+ >
+}
+
+
diff --git a/config/forestry/fluids.cfg b/config/forestry/fluids.cfg
new file mode 100644
index 0000000..2fc223f
--- /dev/null
+++ b/config/forestry/fluids.cfg
@@ -0,0 +1,64 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+enablefluid {
+ # Enables Ethanol fluid. [default: true]
+ B:bio.ethanol=true
+
+ # Enables Biomass fluid. [default: true]
+ B:biomass=true
+
+ # Enables Honey fluid. [default: true]
+ B:for.honey=true
+
+ # Enables Liquid Glass fluid. [default: true]
+ B:glass=true
+
+ # Enables Crushed Ice fluid. [default: true]
+ B:ice=true
+
+ # Enables Fruit Juice fluid. [default: true]
+ B:juice=true
+
+ # Enables Milk fluid. [default: true]
+ B:milk=true
+
+ # Enables Seed Oil fluid. [default: true]
+ B:seed.oil=true
+
+ # Enables Short Mead fluid. [default: true]
+ B:short.mead=true
+}
+
+
+enablefluidblock {
+ # Enables Ethanol in-world fluid block. [default: true]
+ B:bio.ethanol=true
+
+ # Enables Biomass in-world fluid block. [default: true]
+ B:biomass=true
+
+ # Enables Honey in-world fluid block. [default: true]
+ B:for.honey=true
+
+ # Enables Liquid Glass in-world fluid block. [default: true]
+ B:glass=true
+
+ # Enables Crushed Ice in-world fluid block. [default: true]
+ B:ice=true
+
+ # Enables Fruit Juice in-world fluid block. [default: true]
+ B:juice=true
+
+ # Enables Milk in-world fluid block. [default: true]
+ B:milk=true
+
+ # Enables Seed Oil in-world fluid block. [default: true]
+ B:seed.oil=true
+
+ # Enables Short Mead in-world fluid block. [default: true]
+ B:short.mead=true
+}
+
+
diff --git a/config/forestry/gamemodes/EASY.cfg b/config/forestry/gamemodes/EASY.cfg
new file mode 100644
index 0000000..4af725c
--- /dev/null
+++ b/config/forestry/gamemodes/EASY.cfg
@@ -0,0 +1,150 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
+ S:demand.modifier=1.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # for.config.gamemode.farms.fertilizer.modifier.comment [range: 0 ~ 2000, default: 4]
+ I:fertilizer.modifier=4
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:combustion=1.0
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=1.0
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:biogas=1.0
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=1.0
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12]
+ I:can=12
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4]
+ I:capsule=4
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4]
+ I:refractory=4
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8]
+ I:apatite=8
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16]
+ I:ash=16
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4]
+ I:wheat=4
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6]
+ I:bucket=6
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8]
+ I:can=8
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:compost=250
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
+ I:fertilizer=200
+
+ # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:mulch=250
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+
+ # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48]
+ I:mulch=48
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cactus=50
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cane=50
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:mushroom=50
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
+ I:sapling=250
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:wheat=50
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200]
+ I:apple=200
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10]
+ I:seed=10
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20]
+ I:apple=20
+ }
+
+ }
+
+}
+
+
diff --git a/config/forestry/gamemodes/HARD.cfg b/config/forestry/gamemodes/HARD.cfg
new file mode 100644
index 0000000..ad18e8e
--- /dev/null
+++ b/config/forestry/gamemodes/HARD.cfg
@@ -0,0 +1,150 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 4.0]
+ S:demand.modifier=4.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 1]
+ I:fertilizer.modifier=1
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.5]
+ S:combustion=0.5
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
+ S:generator=0.5
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.5]
+ S:biogas=0.5
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
+ S:generator=0.5
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 8]
+ I:can=8
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 2]
+ I:capsule=2
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 2]
+ I:refractory=2
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 5]
+ I:apatite=5
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 0]
+ I:ash=0
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 1]
+ I:wheat=1
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4]
+ I:bucket=4
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 5]
+ I:can=5
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 150]
+ I:compost=150
+
+ # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 150]
+ I:mulch=150
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 100]
+ I:fertilizer=100
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48]
+ I:mulch=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:cactus=10
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:cane=10
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:mushroom=10
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 50]
+ I:sapling=50
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:wheat=10
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 60]
+ I:apple=60
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 3]
+ I:seed=3
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 8]
+ I:apple=8
+ }
+
+ }
+
+}
+
+
diff --git a/config/forestry/gamemodes/NORMAL.cfg b/config/forestry/gamemodes/NORMAL.cfg
new file mode 100644
index 0000000..1b86810
--- /dev/null
+++ b/config/forestry/gamemodes/NORMAL.cfg
@@ -0,0 +1,149 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.5]
+ S:demand.modifier=1.5
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 2]
+ I:fertilizer.modifier=2
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.75]
+ S:combustion=0.75
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75]
+ S:generator=0.75
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.75]
+ S:biogas=0.75
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75]
+ S:generator=0.75
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 10]
+ I:can=10
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 3]
+ I:capsule=3
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 3]
+ I:refractory=3
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 6]
+ I:apatite=6
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 10]
+ I:ash=10
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 2]
+ I:wheat=2
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4]
+ I:bucket=4
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 6]
+ I:can=6
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:compost=250
+
+ # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:mulch=250
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
+ I:fertilizer=200
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48]
+ I:mulch=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cactus=50
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cane=50
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:mushroom=50
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
+ I:sapling=250
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:wheat=50
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 100]
+ I:apple=100
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 5]
+ I:seed=5
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 10]
+ I:apple=10
+ }
+
+ }
+
+}
+
diff --git a/config/forestry/gamemodes/OP.cfg b/config/forestry/gamemodes/OP.cfg
new file mode 100644
index 0000000..c7408e0
--- /dev/null
+++ b/config/forestry/gamemodes/OP.cfg
@@ -0,0 +1,149 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
+ S:demand.modifier=1.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 4]
+ I:fertilizer.modifier=4
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 4.0]
+ S:combustion=4.0
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
+ S:generator=4.0
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 4.0]
+ S:biogas=4.0
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
+ S:generator=4.0
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 24]
+ I:can=24
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 8]
+ I:capsule=8
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 8]
+ I:refractory=8
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 16]
+ I:apatite=16
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 32]
+ I:ash=32
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 2]
+ I:ash=2
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 8]
+ I:wheat=8
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 6]
+ I:bucket=6
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 8]
+ I:can=8
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 1000]
+ I:compost=1000
+
+ # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 1000]
+ I:mulch=1000
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 800]
+ I:fertilizer=800
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 192]
+ I:compost=192
+
+ # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 192]
+ I:mulch=192
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 224]
+ I:fertilizer=224
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:cactus=400
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:cane=400
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:mushroom=400
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 2000]
+ I:sapling=2000
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:wheat=400
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 1600]
+ I:apple=1600
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 80]
+ I:seed=80
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 160]
+ I:apple=160
+ }
+
+ }
+
+}
+
diff --git a/config/forestry/genetics/main.conf b/config/forestry/genetics/main.conf
new file mode 100644
index 0000000..c724f39
--- /dev/null
+++ b/config/forestry/genetics/main.conf
@@ -0,0 +1,59 @@
+# Configuration file
+
+##########################################################################################################
+# machines
+#--------------------------------------------------------------------------------------------------------#
+# Energy and time settings for machines
+##########################################################################################################
+
+machines {
+ # Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2]
+ I:acclimatiserEnergy=2
+
+ # Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000]
+ I:analyserEnergy=9000
+
+ # Time per process for the analyzer [range: 0 ~ 1500, default: 300]
+ I:analyserTime=300
+
+ # Energy used per process by the genepool [range: 0 ~ 50000, default: 8000]
+ I:genepoolEnergy=8000
+
+ # Time per process for the genepool [range: 0 ~ 1500, default: 400]
+ I:genepoolTime=400
+
+ # Energy used by the incubator per tick [range: 0 ~ 10, default: 2]
+ I:incubatorEnergy=2
+
+ # Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000]
+ I:inoculatorEnergy=60000
+
+ # Time per gene for the inoculator [range: 0 ~ 20000, default: 12000]
+ I:inoculatorTime=12000
+
+ # Energy used per process by the isolator [range: 0 ~ 400000, default: 192000]
+ I:isolatorEnergy=192000
+
+ # Time per process for the isolator [range: 0 ~ 10000, default: 4800]
+ I:isolatorTime=4800
+
+ # Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000]
+ I:polymeriserEnergy=96000
+
+ # Time per process by the polymeriser [range: 0 ~ 5000, default: 2400]
+ I:polymeriserTime=2400
+
+ # Energy multiplier for sequencer [range: 0 ~ 40, default: 20]
+ I:sequencerEnergyMultiplier=20
+
+ # Time multiplier for sequencer [range: 0 ~ 40000, default: 19200]
+ I:sequencerTimeMultiplier=19200
+
+ # Base energy for the splicer [range: 0 ~ 30000000, default: 12000000]
+ I:splicerEnergy=12000000
+
+ # Base time for the splicer [range: 0 ~ 500, default: 1200]
+ I:splicerTime=1200
+}
+
+
diff --git a/config/forestry/genetics/modules.cfg b/config/forestry/genetics/modules.cfg
new file mode 100644
index 0000000..e687fc4
--- /dev/null
+++ b/config/forestry/genetics/modules.cfg
@@ -0,0 +1,20 @@
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ # genetics.module.core
+ # Dependencies: [ forestry:core ]
+ B:genetics.core=true
+
+ # genetics.module.machines
+ # Dependencies: [ genetics:genetics.core ]
+ B:genetics.machines=true
+}
+
+
diff --git a/config/forestry/lepidopterology.cfg b/config/forestry/lepidopterology.cfg
new file mode 100644
index 0000000..50af406
--- /dev/null
+++ b/config/forestry/lepidopterology.cfg
@@ -0,0 +1,123 @@
+# Configuration file
+
+~CONFIG_VERSION: 1.1.0
+
+butterfly {
+
+ entities {
+ # Butterflies will fly home if they are too far away from it. [range: 0 ~ 256, default: 64]
+ I:maxDistance=64
+
+ # New butterflies will stay in item form and will not take flight once this limit is reached. [range: 0 ~ 5000, default: 1000]
+ I:maximum=1000
+
+ # Allow butterflies to pollinate leaves. [default: true]
+ B:pollination=true
+
+ # Whether butterflies should spawn from the leaves of trees. [default: true]
+ B:spawn.leaves=false
+
+ # Butterflies will stop natural spawning once this limit is reached. [range: 0 ~ 500, default: 100]
+ I:spawn.limit=100
+ }
+
+ cocoons {
+ # Whether cocoons containing butterfiles should generate in the world [default: false]
+ B:generate=false
+
+ # for.config.butterfly.cocoons.generate.amount.comment [range: 0.0 ~ 10.0, default: 1.0]
+ S:generate.amount=1.0
+
+ # How often cocoons should drop a second serum [range: 0.0 ~ 100.0, default: 0.0]
+ S:second.serum=0.0
+
+ # How often cocoons should drop a serum [range: 0.0 ~ 100.0, default: 0.55]
+ S:serum=0.55
+
+ alleles {
+
+ loot {
+ # Loot drops from cocoons. Format is modid:name:meta;chance
+ S:forestry.cocoonDefault <
+ minecraft:string:0;0.25
+ minecraft:string:0;0.75
+ minecraft:string:0;1.0
+ >
+
+ # Loot drops from cocoons. Format is modid:name:meta;chance
+ S:forestry.cocoonSilk <
+ forestry:crafting_material:2;0.25
+ forestry:crafting_material:2;0.75
+ >
+ }
+
+ }
+
+ }
+
+ alleles {
+ # Get the butterfly spawn rarity by their uid, one per line.
+ S:rarity <
+ extrabutterflies.species.camberwellbeauty:0.5
+ extrabutterflies.species.crimsonrose:0.5
+ extrabutterflies.species.gatekeeper:0.5
+ extrabutterflies.species.goldenbirdwing:0.5
+ extrabutterflies.species.kaiserihind:0.5
+ extrabutterflies.species.marbledwhite:0.5
+ extrabutterflies.species.marshfritillary:0.5
+ extrabutterflies.species.meadowbrown:0.5
+ extrabutterflies.species.monarch:0.5
+ extrabutterflies.species.paintedlady:0.5
+ extrabutterflies.species.peacock:0.5
+ extrabutterflies.species.pearlborderedfritillary:0.5
+ extrabutterflies.species.purpleemperor:0.5
+ extrabutterflies.species.queenofspainfritillary:0.5
+ extrabutterflies.species.redadmiral:0.5
+ extrabutterflies.species.ringlet:0.5
+ extrabutterflies.species.scotchangus:0.5
+ extrabutterflies.species.smallheath:0.5
+ extrabutterflies.species.smalltortoiseshell:0.5
+ extrabutterflies.species.speckledwood:0.5
+ extrabutterflies.species.wall:0.5
+ extrabutterflies.species.whiteadmiral:0.5
+ forestry.lepiAurora:0.5
+ forestry.lepiBatesia:0.3
+ forestry.lepiBlackSwallow:1.0
+ forestry.lepiBlueDuke:0.5
+ forestry.lepiBlueWing:0.3
+ forestry.lepiBrimstone:1.0
+ forestry.lepiCSpeckledWood:0.5
+ forestry.lepiCabbageWhite:1.0
+ forestry.lepiCitrusSwallow:1.0
+ forestry.lepiComma:0.3
+ forestry.lepiDianaFrit:0.6
+ forestry.lepiEmeraldPeacock:0.1
+ forestry.lepiGlasswing:0.1
+ forestry.lepiGlassyTiger:0.3
+ forestry.lepiGozoraAzure:0.2
+ forestry.lepiLLacewing:0.7
+ forestry.lepiMBlueMorpho:0.5
+ forestry.lepiMSpeckledWood:0.5
+ forestry.lepiMalachite:0.5
+ forestry.lepiMonarch:0.2
+ forestry.lepiPBlueMorpho:0.25
+ forestry.lepiPalaenoSulphur:0.4
+ forestry.lepiPostillion:0.5
+ forestry.lepiPostman:0.3
+ forestry.lepiRBlueMorpho:0.1
+ forestry.lepiReseda:0.3
+ forestry.lepiSpeckledWood:1.0
+ forestry.lepiSpicebush:0.5
+ forestry.lepiSpringAzure:0.3
+ forestry.lepiThoasSwallow:0.2
+ forestry.lepiZebraSwallow:0.5
+ forestry.mothAtlas:0.1
+ forestry.mothBombyxMori:0.0
+ forestry.mothBrimstone:1.0
+ forestry.mothLatticedHeath:0.5
+ >
+ }
+
+}
+
+
diff --git a/config/forestry/modules.cfg b/config/forestry/modules.cfg
new file mode 100644
index 0000000..c65845c
--- /dev/null
+++ b/config/forestry/modules.cfg
@@ -0,0 +1,159 @@
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ # for.plugin.agricraft.description
+ # Dependencies: [ forestry:core ]
+ B:AgriCraft=true
+
+ # Adds bees, beekeeping and bee products. Affects world generation.
+ # Dependencies: [ forestry:core ]
+ B:apiculture=true
+
+ # Adds additional tree species and products.
+ # Dependencies: [ forestry:core ]
+ B:arboriculture=true
+
+ # Adds backpacks.
+ # Dependencies: [ forestry:core ]
+ B:backpacks=true
+
+ # Adds a guide book that contains information about all other modules.
+ # Dependencies: [ forestry:core ]
+ B:book=true
+
+ # Adds wood piles, loam and a charcoal production.
+ # Dependencies: [ forestry:core ]
+ B:charcoal=true
+
+ # Adds a greenhouse multiblock.
+ # Dependencies: [ forestry:core ]
+ B:climatology=true
+
+ # Adds crates.
+ # Dependencies: [ forestry:core ]
+ B:crates=true
+
+ # Adds automatic farms for a wide variety of products.
+ # Dependencies: [ forestry:core, forestry:farming ]
+ B:cultivation=true
+
+ # Adds a new storage block for bees / trees and butterflies.
+ # Dependencies: [ forestry:core ]
+ B:database=true
+
+ # Adds several RF engines.
+ # Dependencies: [ forestry:core ]
+ B:energy=true
+
+ # Adds a wide variety of machines to craft, produce and process products.
+ # Dependencies: [ forestry:core ]
+ B:factory=true
+
+ # Adds automatic multiblock farm for a wide variety of products.
+ # Dependencies: [ forestry:core ]
+ B:farming=true
+
+ # Adds food.
+ # Dependencies: [ forestry:core ]
+ B:food=true
+
+ # Adds a greenhouse multiblock.
+ # Dependencies: [ forestry:core ]
+ B:greenhouse=true
+
+ # Butterflies. Shiny.
+ # Dependencies: [ forestry:arboriculture, forestry:core ]
+ B:lepidopterology=true
+
+ # Adds Forestry's mail and trade system.
+ # Dependencies: [ forestry:core ]
+ B:mail=true
+
+ # Adds a filter for sorting items with genetic material
+ # Dependencies: [ forestry:core ]
+ B:sorting=true
+
+ # Adds a crafting table that can save 8 recipes.
+ # Dependencies: [ forestry:core ]
+ B:worktable=true
+
+ plugins {
+ # Compatibility module for Actually Additions.
+ # Dependencies: [ forestry:core ]
+ B:actuallyadditions=true
+
+ # Compatibility module for Better With Mods. Enables farming hemp.
+ # Dependencies: [ forestry:core ]
+ B:betterwithmods=true
+
+ # Compatibility module for Biomes O Plenty. Enables farming BoP saplings.
+ # Dependencies: [ forestry:core ]
+ B:biomes.o.plenty=true
+
+ # Compatibility module for BuildCraft. Currently version 7.99.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.fuels=true
+
+ # Compatibility module for BuildCraft. Currently version 7.99.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.recipes=true
+
+ # Compatibility module for BuildCraft. Currently version 7.99.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.statements=true
+
+ # Compatibility module for BuildCraft. Currently version 7.99.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.transport=true
+
+ # Compatibility module for EnderIO.
+ # Dependencies: [ forestry:core ]
+ B:ender.io=true
+
+ # Compatibility module for Extra Utilities. Enables farming ender lilies and red orchid.
+ # Dependencies: [ forestry:farming ]
+ B:extra.utilities=true
+
+ # Compatibility module for HarvestCraft. Enables farming HarvestCraft plants and trees.
+ # Dependencies: [ forestry:core ]
+ B:harvestcraft=true
+
+ # Compatibility module for Immersive Engineering.
+ # Dependencies: [ forestry:core ]
+ B:immersiveengineering=true
+
+ # Compatibility module for IC2. Adds electrical engine and generator for power conversion.
+ # Dependencies: [ forestry:farming, forestry:factory, forestry:core ]
+ B:industrialcraft2=true
+
+ # Compatibility module for Mystical Agriculture. Enables farming Mystical Agriculture crops.
+ # Dependencies: [ forestry:core ]
+ B:mysticalagriculture=true
+
+ # Compatibility module for Natura. Enables farming Natura saplings.
+ # Dependencies: [ forestry:core ]
+ B:natura=true
+
+ # Compatibility module for Roots.
+ # Dependencies: [ forestry:core ]
+ B:roots=true
+
+ # Compatibility module for Rustic.
+ # Dependencies: [ forestry:core ]
+ B:rustic=true
+
+ # Compatibility module for Tech reborn. Enables harvesting rubber from rubber trees.
+ # Dependencies: [ forestry:core ]
+ B:techreborn=true
+ }
+
+}
+
+