diff options
author | DrNuget <drnuget@outlook.com> | 2024-09-01 01:47:41 +0300 |
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committer | DrNuget <drnuget@outlook.com> | 2024-09-01 01:47:41 +0300 |
commit | ff3f3eec73c6fdaa01d22d4aaf55d0ec3a655e9e (patch) | |
tree | c33e0cc839e4c654239dc2ee62e831860f07f6f7 /config/forestry |
first commit
Diffstat (limited to 'config/forestry')
22 files changed, 4936 insertions, 0 deletions
diff --git a/config/forestry/apiculture.cfg b/config/forestry/apiculture.cfg new file mode 100644 index 0000000..a00e39e --- /dev/null +++ b/config/forestry/apiculture.cfg @@ -0,0 +1,44 @@ +# Configuration file + +~CONFIG_VERSION: 3.0.0 + +beekeeping { + # The maximum number of flowers for hives to spawn nearby over time. [range: 0 ~ 1000, default: 20] + I:flowers.spawn=20 + + # Change the beekeeping mode. [default: NORMAL] [valid: [EASY, NORMAL, HARD, HARDCORE, INSANE]] + S:mode=NORMAL + + # Percent chance of a second princess drop, for limited/skyblock maps. [range: 0.0 ~ 100.0, default: 0.0] + S:second.princess=0.0 + + # If true bees will pollinate leaves with themselves to speed up getting a homozgous genome. [default: false] + B:self.pollination=false + + # The number of ticks per bee work cycle. [range: 250 ~ 850, default: 550] + I:ticks.work=550 + + hivedamage { + # The bees only attack the player if he starts to destroy the hive. [default: true] + B:onlyAfterAttack=true + + # Whether bees can damage other entities than the player. [default: false] + B:onlyPlayers=false + + # Whether bees can damage a player playing on peaceful mode. [default: false] + B:peaceful=false + + # Whether bees can damage a player while they are underwater. [default: true] + B:underwater=true + } + +} + + +species { + # Add species to blacklist identified by their uid, one per line. [default: ] + S:blacklist < + > +} + + diff --git a/config/forestry/arboriculture.cfg b/config/forestry/arboriculture.cfg new file mode 100644 index 0000000..7595d08 --- /dev/null +++ b/config/forestry/arboriculture.cfg @@ -0,0 +1,3110 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +########################################################################################################## +# trees +#--------------------------------------------------------------------------------------------------------# +# This config can be used to customise the world generation for all trees that where added by forestry or +# by an addon mod like extra trees. +# +# # The spawn rarity of the tree species in the world. [range: 0.0 ~ 1.0] +# S:rarity=1.0 +# +# # Dimension ids can be added to these lists to blacklist or whitelist them. +# dimensions { +# I:blacklist < +# 1 +# > +# I:whitelist < +# -1 +# > +# } +# +# # Biome types or registry names can be added to these lists to blacklist them. +# biomes { +# blacklist { +# S:names < +# minecraft:plains +# > +# S:types < +# forest +# > +# } +# } +########################################################################################################## + +trees { + + ########################################################################################################## + # global + #--------------------------------------------------------------------------------------------------------# + # All options defined in the global category are used for all trees. + ########################################################################################################## + + global { + D:rarity=1.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + plantain { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + blackcurrant { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + forestry { + + treesequoia { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treebaobab { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treecocobolo { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treewalnut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treelime { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeacacia { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treekapok { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treebirch { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treechestnut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treepoplar { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treemahogony { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treejungle { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeplum { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treepapaya { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treepadauk { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treecherry { + D:rarity=0.001500000013038516 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeebony { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeteak { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treespruce { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treelemon { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treesipiri { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treedarkoak { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treepine { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treezebrawood { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treedate { + D:rarity=0.004999999888241291 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treemaple { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treewenge { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treemahoe { + D:rarity=4.999999873689376E-6 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treegigant { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treelarch { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeacaciavanilla { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treebalsa { + D:rarity=5.000000237487257E-4 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeoak { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treeipe { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + treewillow { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + } + + pinkivory { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + elder { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + loblollypine { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cedar { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + goldenraspberry { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + orchardapple { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + box { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + monkeypuzzle { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + coconut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + orange { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + manderin { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + lime { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + coffee { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + peach { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + blackthorn { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + redmaple { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + redcurrant { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + satsuma { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + blackberry { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + avocado { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + holly { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + mango { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + allspice { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + hemlock { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + rosewood { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + candlenut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + nectarine { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + rowan { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + blackcherry { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + juniper { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + purpleheart { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + swampgum { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + ash { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + sweetgum { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + grapefruit { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + gooseberry { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + clove { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + whitebeam { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + elm { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + starfruit { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + apricot { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + gingko { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + pecan { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + almond { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + redbanana { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + copperbeech { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + oldfustic { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + pear { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + tangerine { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + sallow { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + beech { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + iroko { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + fingerlime { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + aspen { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cherryplum { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + staranise { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + banana { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + sycamore { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + balsamfir { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cashew { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + alder { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + hazel { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + pomelo { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + floweringcrabapple { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + butternut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + brazilnut { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + chilli { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + kumquat { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + osangeorange { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cranberry { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + fir { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + sweetcrabapple { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + citron { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + rosegum { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + hawthorn { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + olive { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + prairiecrabapple { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cypress { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + rainbowgum { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + brazilwood { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + acornoak { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + blueberry { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + locust { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + buddhahand { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + hornbeam { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + dwarfhazel { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + wildcherry { + D:rarity=0.001500000013038516 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + nutmeg { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + raspberry { + D:rarity=0.0024999999441206455 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + logwood { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + douglasfir { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + cinnamon { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + keylime { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + yew { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + + sourcherry { + D:rarity=0.0 + + dimensions { + I:blacklist < + > + I:whitelist < + > + } + + biomes { + + blacklist { + S:names < + > + S:types < + > + } + + } + + } + +} + + diff --git a/config/forestry/backpacks.cfg b/config/forestry/backpacks.cfg new file mode 100644 index 0000000..cd6e232 --- /dev/null +++ b/config/forestry/backpacks.cfg @@ -0,0 +1,254 @@ +# Configuration file + +~CONFIG_VERSION: 2.0.0 + +backpacks { + + forestry { + + miner { + # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + forestry:broken_bronze_pickaxe:0 + forestry:bronze_pickaxe:0 + forestry:kit_pickaxe:0 + minecraft:coal:0 + minecraft:coal_ore:0 + > + + # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + cluster[A-Z].* + crushed[A-Z].* + denseore[A-Z].* + dust[A-Z].* + gem[A-Z].* + ingot[A-Z].* + nugget[A-Z].* + obsidian + ore[A-Z].* + > + } + + digger { + # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + forestry:broken_bronze_shovel:0 + forestry:bronze_shovel:0 + forestry:kit_shovel:0 + minecraft:clay:0 + minecraft:clay_ball:0 + minecraft:dirt + minecraft:flint:0 + minecraft:snow:0 + minecraft:snowball:0 + minecraft:soul_sand:0 + > + + # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + cobblestone + dirt + grass + grass[A-Z].* + gravel + netherrack + sand + sandstone + stone + stone[A-Z].* + > + } + + forester { + # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + minecraft:apple:0 + minecraft:beetroot:0 + minecraft:beetroot_seeds:0 + minecraft:brown_mushroom:0 + minecraft:chorus_fruit:0 + minecraft:chorus_plant:0 + minecraft:double_plant + minecraft:golden_apple:0 + minecraft:melon_block:0 + minecraft:melon_seeds:0 + minecraft:nether_wart:0 + minecraft:pumpkin:0 + minecraft:pumpkin_seeds:0 + minecraft:red_flower + minecraft:red_mushroom:0 + minecraft:tallgrass + minecraft:wheat_seeds:0 + minecraft:yellow_flower:0 + > + + # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + blockCactus + crop[A-Z].* + logWood + saplingTree + seed[A-Z].* + stickWood + sugarcane + treeSapling + tree[A-Z].* + vine + woodStick + > + } + + hunter { + # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + minecraft:arrow:0 + minecraft:beef:0 + minecraft:blaze_powder:0 + minecraft:blaze_rod:0 + minecraft:chicken:0 + minecraft:cooked_beef:0 + minecraft:cooked_chicken:0 + minecraft:cooked_fish + minecraft:cooked_mutton:0 + minecraft:cooked_porkchop:0 + minecraft:cooked_rabbit:0 + minecraft:diamond_horse_armor:0 + minecraft:dye:0 + minecraft:ender_eye:0 + minecraft:fermented_spider_eye:0 + minecraft:fish + minecraft:fishing_rod:0 + minecraft:ghast_tear:0 + minecraft:gold_nugget:0 + minecraft:golden_horse_armor:0 + minecraft:hay_block:0 + minecraft:iron_horse_armor:0 + minecraft:lead:0 + minecraft:magma_cream:0 + minecraft:mutton:0 + minecraft:name_tag:0 + minecraft:porkchop:0 + minecraft:rabbit:0 + minecraft:rabbit_foot:0 + minecraft:rabbit_hide:0 + minecraft:rotten_flesh:0 + minecraft:saddle:0 + minecraft:skull + minecraft:speckled_melon:0 + minecraft:spectral_arrow:0 + minecraft:spider_eye:0 + minecraft:tipped_arrow:0 + minecraft:wool + > + + # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + bone + egg + enderpearl + feather + fish[A-Z].* + gunpowder + leather + slimeball + string + > + } + + adventurer { + # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + > + + # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + > + } + + builder { + # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. + S:item.stacks.accepted < + forestry:candle + forestry:stump + minecraft:acacia_door:0 + minecraft:birch_door:0 + minecraft:brick_block:0 + minecraft:carpet + minecraft:clay:0 + minecraft:cobblestone_wall + minecraft:crafting_table:0 + minecraft:dark_oak_door:0 + minecraft:dispenser:0 + minecraft:dropper:0 + minecraft:end_bricks:0 + minecraft:end_rod:0 + minecraft:furnace:0 + minecraft:hardened_clay + minecraft:heavy_weighted_pressure_plate:0 + minecraft:iron_bars:0 + minecraft:iron_door:0 + minecraft:iron_trapdoor:0 + minecraft:item_frame:0 + minecraft:jungle_door:0 + minecraft:ladder:0 + minecraft:lever:0 + minecraft:light_weighted_pressure_plate:0 + minecraft:nether_brick:0 + minecraft:nether_brick_fence:0 + minecraft:packed_ice:0 + minecraft:purpur_block:0 + minecraft:purpur_pillar:0 + minecraft:purpur_slab:0 + minecraft:purpur_stairs:0 + minecraft:quartz_block + minecraft:quartz_stairs:0 + minecraft:red_sandstone_stairs:0 + minecraft:redstone_lamp:0 + minecraft:redstone_torch:0 + minecraft:sandstone_stairs:0 + minecraft:sea_lantern:0 + minecraft:sign:0 + minecraft:spruce_door:0 + minecraft:stained_hardened_clay + minecraft:stone_button:0 + minecraft:stone_pressure_plate:0 + minecraft:stone_slab + minecraft:stone_slab2 + minecraft:stonebrick + minecraft:wooden_button:0 + minecraft:wooden_door:0 + minecraft:wooden_pressure_plate:0 + minecraft:wooden_slab + > + + # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used. + S:ore.dict.accepted < + block[A-Z].* + chest + chest[A-Z].* + doorWood + fenceGateWood + fenceWood + glass + paneGlass + paneGlass[A-Z].* + plankWood + sandstone + slabWood + slabWood[A-Z].* + stainedClay[A-Z].* + stainedGlass[A-Z].* + stairWood + stone + torch + trapdoorWood + workbench + > + } + + } + +} + + diff --git a/config/forestry/binnie-mods.conf b/config/forestry/binnie-mods.conf new file mode 100644 index 0000000..2a70f09 --- /dev/null +++ b/config/forestry/binnie-mods.conf @@ -0,0 +1,17 @@ +# Configuration file + +general { + # Enables the Botany Mod. Default value is true. + B:botany=true + + # Enables the Extra Bees Mod. Default value is true. + B:extraBees=true + + # Enables the Extra Trees Mod. Default value is true. + B:extraTrees=true + + # Enables the Genetics Mod. Default value is true. + B:genetics=true +} + + diff --git a/config/forestry/binniecore/main.conf b/config/forestry/binniecore/main.conf new file mode 100644 index 0000000..d68983e --- /dev/null +++ b/config/forestry/binniecore/main.conf @@ -0,0 +1,2 @@ +# Configuration file + diff --git a/config/forestry/botany/modules.cfg b/config/forestry/botany/modules.cfg new file mode 100644 index 0000000..cd1e4d8 --- /dev/null +++ b/config/forestry/botany/modules.cfg @@ -0,0 +1,40 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# Your mileage may vary, please report any issues. +########################################################################################################## + +modules { + # Adds decorative ceramic blocks. And the Tileworker. + # Dependencies: [ botany:botany.core ] + B:botany.ceramic=true + + # + # Dependencies: [ forestry:core ] + B:botany.core=true + + # Adds a Botanist database. + # Dependencies: [ botany:botany.flowers ] + B:botany.database=true + + # Adds the farm integration for the botany flowers. + # Dependencies: [ botany:botany.flowers ] + B:botany.farming=true + + # Adds an entirely new breeding system to Forestry: Flowers. + # Dependencies: [ botany:botany.gardening ] + B:botany.flowers=true + + # Adds soil, loam, flowerbeds and trowels. + # Dependencies: [ botany:botany.core ] + B:botany.gardening=true + + # botany.module.machines + # Dependencies: [ botany:botany.core ] + B:botany.machines=true +} + + diff --git a/config/forestry/common.cfg b/config/forestry/common.cfg new file mode 100644 index 0000000..fd8c6b8 --- /dev/null +++ b/config/forestry/common.cfg @@ -0,0 +1,297 @@ +# Configuration file + +~CONFIG_VERSION: 1.3.0 + +crafting { + # Enables the crafting recipe for bronze. [default: true] + B:bronze=true + + stamps { + # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]] + S:disabled < + 20n + 50n + 100n + > + + # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true] + B:enabled=true + } + +} + + +debug { + # Enable Debug mode (only useful to developers). [default: false] + B:enabled=false +} + + +difficulty { + # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [EASY, NORMAL, HARD, OP]] + S:game.mode=EASY + + # Forces recreation of the game mode definitions in config/forestry/gamemodes. [default: false] + B:recreate.definitions=false +} + + +genetics { + # Energy use of Analyzer Block per work cycle. [range: 0 ~ 100000, default: 20320] + I:analyzerblock.energy.use=20320 + + # Allow bees to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true] + B:pollinate.vanilla.trees=true + + research { + + boost { + # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0] + S:max.percent=5.0 + + # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5] + S:multiplier=1.5 + } + + } + +} + + +machines { + # List of enabled machines. Note that some things may be impossible to do if you change this! [default: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]] [valid: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]] + S:enabled < + still + fabricator + centrifuge + bottler + fermenter + rainmaker + carpenter + moistener + raintank + squeezer + > +} + + +performance { + # Enable backpack resupply. You may want to set this to false on busy servers. [default: true] + B:backpacks.resupply=true + + # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true] + B:particleFX=true +} + + +power { + + types { + # Enable MJ power support. [default: true] + B:mj=true + + # Enable Redstone Flux power support. [default: true] + B:rf=true + + # Enable Tesla power support. [default: true] + B:tesla=true + } + + display { + # The format power will be displayed in in engine/machine interfaces. [default: RF] [valid: [RF, FE, MJ, TESLA]] + S:mode=RF + } + +} + + +structures { + # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]] + S:disabled < + > +} + + +tweaks { + + humus { + # Set how many stages humus has before it turns into sand. [range: 1 ~ 10, default: 3] + I:degradeDelimiter=3 + } + + gui { + + mail { + + alert { + # Enables the new mail alert box. [default: true] + B:enabled=true + + # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]] + S:xPosition=LEFT + + # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]] + S:yPosition=TOP + } + + } + + tabs { + # Display the energy statistics tab on energy consumers. [default: true] + B:energy=true + + # Enables the hints tab on machine and engine guis. [default: true] + B:hints=true + + # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8] + I:speed=8 + } + + } + + farms { + # Enables farm support for Extra Utilities Ender-lily seeds. [default: true] + B:enderlily=true + + # Sets the multiplier of the multifarm and the cultivation farms. All cultivation farms alway use the double amount of fertilizer. [range: 0.1 ~ 5.0, default: 1.0] + S:fertilizer=1.0 + + # Enables farm support for Magical Crops. [default: true] + B:magicalcrops=true + + # Enables farm support for Extra Utilities Red Orchid. [default: true] + B:redorchid=true + + # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2] + I:size=2 + + # Makes farms use a square layout instead of a diamond one. [default: false] + B:square=false + } + + cultivation { + # Sets the size of the farmland that is used by all cultivation farms. [range: 1 ~ 15, default: 4] + I:extend=4 + + # Makes cultivation farms use a ring layout like the layout of the old farms. The farmland size of the ring layout is always one block smaller. [default: true] + B:ring=true + + # Sets the size of the inner ring of the ring layout. [range: 1 ~ 8, default: 4] + I:ring_size=4 + } + + capsule { + # Enables the function that cans and capsules can pick up fluids from the world. [default: false] + B:capsulePickup=false + + # Capsules are no longer consumed after being emptied. [default: false] + B:capsuleReuseable=false + } + + habitatformer { + # for.config.tweaks.habitatformer.range.comment [range: 1 ~ 100, default: 10] + I:range=10 + + area { + # for.config.tweaks.habitatformer.area.resources.comment [range: 0.0 ~ 5.0, default: 0.5] + S:resources=0.5 + + # for.config.tweaks.habitatformer.area.speed.comment [range: 0.0 ~ 5.0, default: 0.5] + S:speed=0.5 + } + + } + + charcoal { + # The base amount that the wood pile will drop if the wall blocks are no registered pile waal blocks. [range: 0 ~ 63, default: 8] + I:amount.base=8 + + # Sets the amount of blocks that the wood pile will check if it is a valid charcoal pile wall block. [range: 1 ~ 32, default: 16] + I:check.range=16 + } + + book { + # Players who enter the world for the first time get a Forester's Manual. [default: true] + B:spawn=true + } + +} + + +world { + + generate { + # Generates Forestry villagers and their houses. [default: true] + B:villagers=true + + retrogen { + # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false] + B:forced=false + + # Creates Forestry world generation in chunks that were created before the mod was added. [default: false] + B:normal=false + } + + beehives { + # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0] + S:amount=1.0 + + # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false] + B:debug=false + I:dimBlacklist < + > + I:dimWhitelist < + > + + ########################################################################################################## + # blacklist + #--------------------------------------------------------------------------------------------------------# + # Disables the generation of a specific hive in a specific biome or in a biome with a specific biome + # type. Just add the registry name of the biome or the name of the biome type to the property of the + # hive. Every biome type / registry name has to be in a seperate line. The global type can be used to + # blacklist a biome from all hive generation. + ########################################################################################################## + + blacklist { + S:desert < + > + S:end < + > + S:forest < + > + S:global < + > + S:jungle < + > + S:meadows < + > + S:snow < + > + S:swamp < + > + S:swarm < + > + } + + } + + ore { + # Generates apatite ore blocks in the world. [default: true] + B:apatite=false + + # Generates copper ore blocks in the world. [default: true] + B:copper=false + I:dimBlacklist < + > + I:dimWhitelist < + > + + # Generates tin ore blocks in the world. [default: true] + B:tin=false + } + + } + +} + + diff --git a/config/forestry/crates.cfg b/config/forestry/crates.cfg new file mode 100644 index 0000000..2970107 --- /dev/null +++ b/config/forestry/crates.cfg @@ -0,0 +1,29 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +crates { + + items { + # Added items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ] + S:accepted < + > + + # Blacklisted items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ] + S:rejected < + > + } + + oredict { + # Added oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ] + S:accepted < + > + + # Blacklisted oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ] + S:rejected < + > + } + +} + + diff --git a/config/forestry/extrabees/main.conf b/config/forestry/extrabees/main.conf new file mode 100644 index 0000000..d66537d --- /dev/null +++ b/config/forestry/extrabees/main.conf @@ -0,0 +1,29 @@ +# Configuration file + +general { + # Sets whether a quarry will be able to mine hives or not. [default: true] + B:canQuarryMineHives=true +} + + +########################################################################################################## +# world-gen +#--------------------------------------------------------------------------------------------------------# +# WorldGen settings for ExtraBees +########################################################################################################## + +world-gen { + # Sets the worldgen spawn chance for marble hives. [range: 0.0 ~ 10.0, default: 2.0] + S:marbleHiveRate=2.0 + + # Sets the worldgen spawn chance for nether hives. [range: 0.0 ~ 10.0, default: 2.0] + S:netherHiveRate=2.0 + + # Sets the worldgen spawn chance for rock hives. [range: 0.0 ~ 10.0, default: 2.0] + S:rockHiveRate=2.0 + + # Sets the worldgen spawn chance for water hives. [range: 0.0 ~ 10.0, default: 2.0] + S:waterHiveRate=2.0 +} + + diff --git a/config/forestry/extrabees/modules.cfg b/config/forestry/extrabees/modules.cfg new file mode 100644 index 0000000..94f64cc --- /dev/null +++ b/config/forestry/extrabees/modules.cfg @@ -0,0 +1,24 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# Your mileage may vary, please report any issues. +########################################################################################################## + +modules { + # extrabees.module.alveary + # Dependencies: [ extrabees:extrabees.core ] + B:extrabees.alveary=true + + # extrabees.module.core + # Dependencies: [ forestry:apiculture ] + B:extrabees.core=true + + # extrabees.module.frames + # Dependencies: [ extrabees:extrabees.core ] + B:extrabees.frames=true +} + + diff --git a/config/forestry/extratrees/main.cfg b/config/forestry/extratrees/main.cfg new file mode 100644 index 0000000..0c95f35 --- /dev/null +++ b/config/forestry/extratrees/main.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true] + B:lemon.citrus.family=true + + # Adds a hope field to the village generation. [default: true] + B:village.hopeField=true +} + + diff --git a/config/forestry/extratrees/modules.cfg b/config/forestry/extratrees/modules.cfg new file mode 100644 index 0000000..a08b74a --- /dev/null +++ b/config/forestry/extratrees/modules.cfg @@ -0,0 +1,44 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# Your mileage may vary, please report any issues. +########################################################################################################## + +modules { + # + # Dependencies: [ extratrees:extratrees.core ] + B:extratrees.alcohol=true + + # Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker. + # Dependencies: [ extratrees:extratrees.machines ] + B:extratrees.carpentry=true + + # extratrees.module.core + # Dependencies: [ forestry:arboriculture ] + B:extratrees.core=true + + # Adds a database for butterflies. + # Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ] + B:extratrees.database.moth=true + + # Adds a database for trees. + # Dependencies: [ extratrees:extratrees.core ] + B:extratrees.database.tree=true + + # + # Dependencies: [ extratrees:extratrees.core ] + B:extratrees.kitchen=true + + # Adds the Lumbermill, Fruit Press, Brewery and Distillery. + # Dependencies: [ extratrees:extratrees.core ] + B:extratrees.machines=true + + # Adds wood stairs, fences, planks, logs and doors. + # Dependencies: [ extratrees:extratrees.core ] + B:extratrees.wood=true +} + + diff --git a/config/forestry/farm.cfg b/config/forestry/farm.cfg new file mode 100644 index 0000000..326d8ef --- /dev/null +++ b/config/forestry/farm.cfg @@ -0,0 +1,12 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +fertilizers { + # Add fertilizers to Forestry. An entry has to look like this: modID:itemName:MetaData;fertilizerValue. You need to separate every entry in a separate line. You can't remove auto generated entries you only can deactivate them if you set their value to 0. + S:items < + forestry:fertilizer_compound;500 + > +} + + diff --git a/config/forestry/fluids.cfg b/config/forestry/fluids.cfg new file mode 100644 index 0000000..2fc223f --- /dev/null +++ b/config/forestry/fluids.cfg @@ -0,0 +1,64 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +enablefluid { + # Enables Ethanol fluid. [default: true] + B:bio.ethanol=true + + # Enables Biomass fluid. [default: true] + B:biomass=true + + # Enables Honey fluid. [default: true] + B:for.honey=true + + # Enables Liquid Glass fluid. [default: true] + B:glass=true + + # Enables Crushed Ice fluid. [default: true] + B:ice=true + + # Enables Fruit Juice fluid. [default: true] + B:juice=true + + # Enables Milk fluid. [default: true] + B:milk=true + + # Enables Seed Oil fluid. [default: true] + B:seed.oil=true + + # Enables Short Mead fluid. [default: true] + B:short.mead=true +} + + +enablefluidblock { + # Enables Ethanol in-world fluid block. [default: true] + B:bio.ethanol=true + + # Enables Biomass in-world fluid block. [default: true] + B:biomass=true + + # Enables Honey in-world fluid block. [default: true] + B:for.honey=true + + # Enables Liquid Glass in-world fluid block. [default: true] + B:glass=true + + # Enables Crushed Ice in-world fluid block. [default: true] + B:ice=true + + # Enables Fruit Juice in-world fluid block. [default: true] + B:juice=true + + # Enables Milk in-world fluid block. [default: true] + B:milk=true + + # Enables Seed Oil in-world fluid block. [default: true] + B:seed.oil=true + + # Enables Short Mead in-world fluid block. [default: true] + B:short.mead=true +} + + diff --git a/config/forestry/gamemodes/EASY.cfg b/config/forestry/gamemodes/EASY.cfg new file mode 100644 index 0000000..4af725c --- /dev/null +++ b/config/forestry/gamemodes/EASY.cfg @@ -0,0 +1,150 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +gamemode { + + energy { + # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0] + S:demand.modifier=1.0 + + # Enable the clockwork engine. [default: true] + B:engine.clockwork=true + } + + farms { + # for.config.gamemode.farms.fertilizer.modifier.comment [range: 0 ~ 2000, default: 4] + I:fertilizer.modifier=4 + } + + fuel { + + ethanol { + # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0] + S:combustion=1.0 + + # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0] + S:generator=1.0 + } + + biomass { + # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0] + S:biogas=1.0 + + # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0] + S:generator=1.0 + } + + } + + recipe { + + output { + # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12] + I:can=12 + + # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4] + I:capsule=4 + + # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4] + I:refractory=4 + + fertilizer { + # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8] + I:apatite=8 + + # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16] + I:ash=16 + } + + compost { + # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1] + I:ash=1 + + # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4] + I:wheat=4 + } + + humus { + # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8] + I:compost=8 + + # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8] + I:fertilizer=8 + } + + bogearth { + # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6] + I:bucket=6 + + # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8] + I:can=8 + } + + } + + } + + fermenter { + + cycles { + # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250] + I:compost=250 + + # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200] + I:fertilizer=200 + + # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 250] + I:mulch=250 + } + + value { + # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] + I:compost=48 + + # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] + I:fertilizer=56 + + # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48] + I:mulch=48 + } + + yield { + # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:cactus=50 + + # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:cane=50 + + # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:mushroom=50 + + # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250] + I:sapling=250 + + # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:wheat=50 + } + + } + + squeezer { + + liquid { + # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200] + I:apple=200 + + # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10] + I:seed=10 + } + + mulch { + # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20] + I:apple=20 + } + + } + +} + + diff --git a/config/forestry/gamemodes/HARD.cfg b/config/forestry/gamemodes/HARD.cfg new file mode 100644 index 0000000..ad18e8e --- /dev/null +++ b/config/forestry/gamemodes/HARD.cfg @@ -0,0 +1,150 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +gamemode { + + energy { + # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 4.0] + S:demand.modifier=4.0 + + # Enable the clockwork engine. [default: true] + B:engine.clockwork=true + } + + farms { + # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 1] + I:fertilizer.modifier=1 + } + + fuel { + + ethanol { + # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.5] + S:combustion=0.5 + + # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5] + S:generator=0.5 + } + + biomass { + # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.5] + S:biogas=0.5 + + # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5] + S:generator=0.5 + } + + } + + recipe { + + output { + # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 8] + I:can=8 + + # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 2] + I:capsule=2 + + # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 2] + I:refractory=2 + + fertilizer { + # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 5] + I:apatite=5 + + # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 0] + I:ash=0 + } + + compost { + # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1] + I:ash=1 + + # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 1] + I:wheat=1 + } + + humus { + # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] + I:compost=8 + + # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] + I:fertilizer=8 + } + + bogearth { + # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4] + I:bucket=4 + + # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 5] + I:can=5 + } + + } + + } + + fermenter { + + cycles { + # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 150] + I:compost=150 + + # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 150] + I:mulch=150 + + # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 100] + I:fertilizer=100 + } + + value { + # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] + I:compost=48 + + # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48] + I:mulch=48 + + # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] + I:fertilizer=56 + } + + yield { + # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 10] + I:cactus=10 + + # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 10] + I:cane=10 + + # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 10] + I:mushroom=10 + + # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 50] + I:sapling=50 + + # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 10] + I:wheat=10 + } + + } + + squeezer { + + liquid { + # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 60] + I:apple=60 + + # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 3] + I:seed=3 + } + + mulch { + # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 8] + I:apple=8 + } + + } + +} + + diff --git a/config/forestry/gamemodes/NORMAL.cfg b/config/forestry/gamemodes/NORMAL.cfg new file mode 100644 index 0000000..1b86810 --- /dev/null +++ b/config/forestry/gamemodes/NORMAL.cfg @@ -0,0 +1,149 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +gamemode { + + energy { + # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.5] + S:demand.modifier=1.5 + + # Enable the clockwork engine. [default: true] + B:engine.clockwork=true + } + + farms { + # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 2] + I:fertilizer.modifier=2 + } + + fuel { + + ethanol { + # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.75] + S:combustion=0.75 + + # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75] + S:generator=0.75 + } + + biomass { + # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.75] + S:biogas=0.75 + + # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75] + S:generator=0.75 + } + + } + + recipe { + + output { + # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 10] + I:can=10 + + # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 3] + I:capsule=3 + + # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 3] + I:refractory=3 + + fertilizer { + # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 6] + I:apatite=6 + + # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 10] + I:ash=10 + } + + compost { + # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1] + I:ash=1 + + # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 2] + I:wheat=2 + } + + humus { + # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] + I:compost=8 + + # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] + I:fertilizer=8 + } + + bogearth { + # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4] + I:bucket=4 + + # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 6] + I:can=6 + } + + } + + } + + fermenter { + + cycles { + # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250] + I:compost=250 + + # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 250] + I:mulch=250 + + # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200] + I:fertilizer=200 + } + + value { + # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] + I:compost=48 + + # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 48] + I:mulch=48 + + # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] + I:fertilizer=56 + } + + yield { + # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:cactus=50 + + # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:cane=50 + + # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:mushroom=50 + + # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250] + I:sapling=250 + + # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50] + I:wheat=50 + } + + } + + squeezer { + + liquid { + # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 100] + I:apple=100 + + # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 5] + I:seed=5 + } + + mulch { + # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 10] + I:apple=10 + } + + } + +} + diff --git a/config/forestry/gamemodes/OP.cfg b/config/forestry/gamemodes/OP.cfg new file mode 100644 index 0000000..c7408e0 --- /dev/null +++ b/config/forestry/gamemodes/OP.cfg @@ -0,0 +1,149 @@ +# Configuration file + +~CONFIG_VERSION: 1.0.0 + +gamemode { + + energy { + # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0] + S:demand.modifier=1.0 + + # Enable the clockwork engine. [default: true] + B:engine.clockwork=true + } + + farms { + # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 4] + I:fertilizer.modifier=4 + } + + fuel { + + ethanol { + # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 4.0] + S:combustion=4.0 + + # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0] + S:generator=4.0 + } + + biomass { + # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 4.0] + S:biogas=4.0 + + # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0] + S:generator=4.0 + } + + } + + recipe { + + output { + # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 24] + I:can=24 + + # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 8] + I:capsule=8 + + # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 8] + I:refractory=8 + + fertilizer { + # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 16] + I:apatite=16 + + # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 32] + I:ash=32 + } + + compost { + # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 2] + I:ash=2 + + # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 8] + I:wheat=8 + } + + humus { + # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] + I:compost=8 + + # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] + I:fertilizer=8 + } + + bogearth { + # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 6] + I:bucket=6 + + # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 8] + I:can=8 + } + + } + + } + + fermenter { + + cycles { + # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 1000] + I:compost=1000 + + # modifies the amount of cycles mulch can keep a fermenter going. [range: 0 ~ 2000, default: 1000] + I:mulch=1000 + + # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 800] + I:fertilizer=800 + } + + value { + # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 192] + I:compost=192 + + # modifies the amount of biomass per cycle a fermenter will produce using mulch. [range: 0 ~ 2000, default: 192] + I:mulch=192 + + # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 224] + I:fertilizer=224 + } + + yield { + # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 400] + I:cactus=400 + + # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 400] + I:cane=400 + + # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 400] + I:mushroom=400 + + # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 2000] + I:sapling=2000 + + # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 400] + I:wheat=400 + } + + } + + squeezer { + + liquid { + # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 1600] + I:apple=1600 + + # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 80] + I:seed=80 + } + + mulch { + # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 160] + I:apple=160 + } + + } + +} + diff --git a/config/forestry/genetics/main.conf b/config/forestry/genetics/main.conf new file mode 100644 index 0000000..c724f39 --- /dev/null +++ b/config/forestry/genetics/main.conf @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# machines +#--------------------------------------------------------------------------------------------------------# +# Energy and time settings for machines +########################################################################################################## + +machines { + # Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2] + I:acclimatiserEnergy=2 + + # Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000] + I:analyserEnergy=9000 + + # Time per process for the analyzer [range: 0 ~ 1500, default: 300] + I:analyserTime=300 + + # Energy used per process by the genepool [range: 0 ~ 50000, default: 8000] + I:genepoolEnergy=8000 + + # Time per process for the genepool [range: 0 ~ 1500, default: 400] + I:genepoolTime=400 + + # Energy used by the incubator per tick [range: 0 ~ 10, default: 2] + I:incubatorEnergy=2 + + # Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000] + I:inoculatorEnergy=60000 + + # Time per gene for the inoculator [range: 0 ~ 20000, default: 12000] + I:inoculatorTime=12000 + + # Energy used per process by the isolator [range: 0 ~ 400000, default: 192000] + I:isolatorEnergy=192000 + + # Time per process for the isolator [range: 0 ~ 10000, default: 4800] + I:isolatorTime=4800 + + # Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000] + I:polymeriserEnergy=96000 + + # Time per process by the polymeriser [range: 0 ~ 5000, default: 2400] + I:polymeriserTime=2400 + + # Energy multiplier for sequencer [range: 0 ~ 40, default: 20] + I:sequencerEnergyMultiplier=20 + + # Time multiplier for sequencer [range: 0 ~ 40000, default: 19200] + I:sequencerTimeMultiplier=19200 + + # Base energy for the splicer [range: 0 ~ 30000000, default: 12000000] + I:splicerEnergy=12000000 + + # Base time for the splicer [range: 0 ~ 500, default: 1200] + I:splicerTime=1200 +} + + diff --git a/config/forestry/genetics/modules.cfg b/config/forestry/genetics/modules.cfg new file mode 100644 index 0000000..e687fc4 --- /dev/null +++ b/config/forestry/genetics/modules.cfg @@ -0,0 +1,20 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# Your mileage may vary, please report any issues. +########################################################################################################## + +modules { + # genetics.module.core + # Dependencies: [ forestry:core ] + B:genetics.core=true + + # genetics.module.machines + # Dependencies: [ genetics:genetics.core ] + B:genetics.machines=true +} + + diff --git a/config/forestry/lepidopterology.cfg b/config/forestry/lepidopterology.cfg new file mode 100644 index 0000000..50af406 --- /dev/null +++ b/config/forestry/lepidopterology.cfg @@ -0,0 +1,123 @@ +# Configuration file + +~CONFIG_VERSION: 1.1.0 + +butterfly { + + entities { + # Butterflies will fly home if they are too far away from it. [range: 0 ~ 256, default: 64] + I:maxDistance=64 + + # New butterflies will stay in item form and will not take flight once this limit is reached. [range: 0 ~ 5000, default: 1000] + I:maximum=1000 + + # Allow butterflies to pollinate leaves. [default: true] + B:pollination=true + + # Whether butterflies should spawn from the leaves of trees. [default: true] + B:spawn.leaves=false + + # Butterflies will stop natural spawning once this limit is reached. [range: 0 ~ 500, default: 100] + I:spawn.limit=100 + } + + cocoons { + # Whether cocoons containing butterfiles should generate in the world [default: false] + B:generate=false + + # for.config.butterfly.cocoons.generate.amount.comment [range: 0.0 ~ 10.0, default: 1.0] + S:generate.amount=1.0 + + # How often cocoons should drop a second serum [range: 0.0 ~ 100.0, default: 0.0] + S:second.serum=0.0 + + # How often cocoons should drop a serum [range: 0.0 ~ 100.0, default: 0.55] + S:serum=0.55 + + alleles { + + loot { + # Loot drops from cocoons. Format is modid:name:meta;chance + S:forestry.cocoonDefault < + minecraft:string:0;0.25 + minecraft:string:0;0.75 + minecraft:string:0;1.0 + > + + # Loot drops from cocoons. Format is modid:name:meta;chance + S:forestry.cocoonSilk < + forestry:crafting_material:2;0.25 + forestry:crafting_material:2;0.75 + > + } + + } + + } + + alleles { + # Get the butterfly spawn rarity by their uid, one per line. + S:rarity < + extrabutterflies.species.camberwellbeauty:0.5 + extrabutterflies.species.crimsonrose:0.5 + extrabutterflies.species.gatekeeper:0.5 + extrabutterflies.species.goldenbirdwing:0.5 + extrabutterflies.species.kaiserihind:0.5 + extrabutterflies.species.marbledwhite:0.5 + extrabutterflies.species.marshfritillary:0.5 + extrabutterflies.species.meadowbrown:0.5 + extrabutterflies.species.monarch:0.5 + extrabutterflies.species.paintedlady:0.5 + extrabutterflies.species.peacock:0.5 + extrabutterflies.species.pearlborderedfritillary:0.5 + extrabutterflies.species.purpleemperor:0.5 + extrabutterflies.species.queenofspainfritillary:0.5 + extrabutterflies.species.redadmiral:0.5 + extrabutterflies.species.ringlet:0.5 + extrabutterflies.species.scotchangus:0.5 + extrabutterflies.species.smallheath:0.5 + extrabutterflies.species.smalltortoiseshell:0.5 + extrabutterflies.species.speckledwood:0.5 + extrabutterflies.species.wall:0.5 + extrabutterflies.species.whiteadmiral:0.5 + forestry.lepiAurora:0.5 + forestry.lepiBatesia:0.3 + forestry.lepiBlackSwallow:1.0 + forestry.lepiBlueDuke:0.5 + forestry.lepiBlueWing:0.3 + forestry.lepiBrimstone:1.0 + forestry.lepiCSpeckledWood:0.5 + forestry.lepiCabbageWhite:1.0 + forestry.lepiCitrusSwallow:1.0 + forestry.lepiComma:0.3 + forestry.lepiDianaFrit:0.6 + forestry.lepiEmeraldPeacock:0.1 + forestry.lepiGlasswing:0.1 + forestry.lepiGlassyTiger:0.3 + forestry.lepiGozoraAzure:0.2 + forestry.lepiLLacewing:0.7 + forestry.lepiMBlueMorpho:0.5 + forestry.lepiMSpeckledWood:0.5 + forestry.lepiMalachite:0.5 + forestry.lepiMonarch:0.2 + forestry.lepiPBlueMorpho:0.25 + forestry.lepiPalaenoSulphur:0.4 + forestry.lepiPostillion:0.5 + forestry.lepiPostman:0.3 + forestry.lepiRBlueMorpho:0.1 + forestry.lepiReseda:0.3 + forestry.lepiSpeckledWood:1.0 + forestry.lepiSpicebush:0.5 + forestry.lepiSpringAzure:0.3 + forestry.lepiThoasSwallow:0.2 + forestry.lepiZebraSwallow:0.5 + forestry.mothAtlas:0.1 + forestry.mothBombyxMori:0.0 + forestry.mothBrimstone:1.0 + forestry.mothLatticedHeath:0.5 + > + } + +} + + diff --git a/config/forestry/modules.cfg b/config/forestry/modules.cfg new file mode 100644 index 0000000..c65845c --- /dev/null +++ b/config/forestry/modules.cfg @@ -0,0 +1,159 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# Your mileage may vary, please report any issues. +########################################################################################################## + +modules { + # for.plugin.agricraft.description + # Dependencies: [ forestry:core ] + B:AgriCraft=true + + # Adds bees, beekeeping and bee products. Affects world generation. + # Dependencies: [ forestry:core ] + B:apiculture=true + + # Adds additional tree species and products. + # Dependencies: [ forestry:core ] + B:arboriculture=true + + # Adds backpacks. + # Dependencies: [ forestry:core ] + B:backpacks=true + + # Adds a guide book that contains information about all other modules. + # Dependencies: [ forestry:core ] + B:book=true + + # Adds wood piles, loam and a charcoal production. + # Dependencies: [ forestry:core ] + B:charcoal=true + + # Adds a greenhouse multiblock. + # Dependencies: [ forestry:core ] + B:climatology=true + + # Adds crates. + # Dependencies: [ forestry:core ] + B:crates=true + + # Adds automatic farms for a wide variety of products. + # Dependencies: [ forestry:core, forestry:farming ] + B:cultivation=true + + # Adds a new storage block for bees / trees and butterflies. + # Dependencies: [ forestry:core ] + B:database=true + + # Adds several RF engines. + # Dependencies: [ forestry:core ] + B:energy=true + + # Adds a wide variety of machines to craft, produce and process products. + # Dependencies: [ forestry:core ] + B:factory=true + + # Adds automatic multiblock farm for a wide variety of products. + # Dependencies: [ forestry:core ] + B:farming=true + + # Adds food. + # Dependencies: [ forestry:core ] + B:food=true + + # Adds a greenhouse multiblock. + # Dependencies: [ forestry:core ] + B:greenhouse=true + + # Butterflies. Shiny. + # Dependencies: [ forestry:arboriculture, forestry:core ] + B:lepidopterology=true + + # Adds Forestry's mail and trade system. + # Dependencies: [ forestry:core ] + B:mail=true + + # Adds a filter for sorting items with genetic material + # Dependencies: [ forestry:core ] + B:sorting=true + + # Adds a crafting table that can save 8 recipes. + # Dependencies: [ forestry:core ] + B:worktable=true + + plugins { + # Compatibility module for Actually Additions. + # Dependencies: [ forestry:core ] + B:actuallyadditions=true + + # Compatibility module for Better With Mods. Enables farming hemp. + # Dependencies: [ forestry:core ] + B:betterwithmods=true + + # Compatibility module for Biomes O Plenty. Enables farming BoP saplings. + # Dependencies: [ forestry:core ] + B:biomes.o.plenty=true + + # Compatibility module for BuildCraft. Currently version 7.99. + # Dependencies: [ forestry:core ] + B:buildcraft.fuels=true + + # Compatibility module for BuildCraft. Currently version 7.99. + # Dependencies: [ forestry:core ] + B:buildcraft.recipes=true + + # Compatibility module for BuildCraft. Currently version 7.99. + # Dependencies: [ forestry:core ] + B:buildcraft.statements=true + + # Compatibility module for BuildCraft. Currently version 7.99. + # Dependencies: [ forestry:core ] + B:buildcraft.transport=true + + # Compatibility module for EnderIO. + # Dependencies: [ forestry:core ] + B:ender.io=true + + # Compatibility module for Extra Utilities. Enables farming ender lilies and red orchid. + # Dependencies: [ forestry:farming ] + B:extra.utilities=true + + # Compatibility module for HarvestCraft. Enables farming HarvestCraft plants and trees. + # Dependencies: [ forestry:core ] + B:harvestcraft=true + + # Compatibility module for Immersive Engineering. + # Dependencies: [ forestry:core ] + B:immersiveengineering=true + + # Compatibility module for IC2. Adds electrical engine and generator for power conversion. + # Dependencies: [ forestry:farming, forestry:factory, forestry:core ] + B:industrialcraft2=true + + # Compatibility module for Mystical Agriculture. Enables farming Mystical Agriculture crops. + # Dependencies: [ forestry:core ] + B:mysticalagriculture=true + + # Compatibility module for Natura. Enables farming Natura saplings. + # Dependencies: [ forestry:core ] + B:natura=true + + # Compatibility module for Roots. + # Dependencies: [ forestry:core ] + B:roots=true + + # Compatibility module for Rustic. + # Dependencies: [ forestry:core ] + B:rustic=true + + # Compatibility module for Tech reborn. Enables harvesting rubber from rubber trees. + # Dependencies: [ forestry:core ] + B:techreborn=true + } + +} + + |